Mesh to Volume Modifier

Referència

This modifier is only available for Volume Objects.

The Mesh to Volume modifier uses a mesh to create a new volume grid. All previously existing volume grids on the volume object are discarded. So this modifier is usually added to an empty volume object. The new volume grid is called «density».

Truc

To copy and move the generated volume separately from the mesh object, use a collection instance.

Opcions

../../../_images/modeling_modifiers_generate_mesh-to-volume_panel.png

The Mesh to Volume modifier.

Objecte

The mesh object that determines where the volume data will be generated.

Densitat

Makes the generated volume appear denser or less dense when rendering.

Ample de banda interior

La distància màxima dels vòxels inclosos a la superfície de la banda interior de la malla.

Mode de resolució

Mode for how the voxel size is specified.

Quantitat de Vòxels:

This allows setting an approximate number of voxels that will be used to represent mesh along its diagonal. When the dimensions of the mesh changes, the voxel size will change as well. For final rendering of animations, it’s better to specify the voxel size explicitly to avoid artifacts.

Mida de Vòxel:

This allows setting the exact voxel size that will be used. This is idea for rendering when the voxel size should not change between frames.

Exemple

../../../_images/modeling_modifiers_generate_mesh-to-volume_example.png

Converting Suzanne to a volume.