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Referència

Mode:

Modes objecte, edició i posa

Menú:

Object/Object type ‣ Snap

Drecera:

Maj-S

The Snap menu (also available from the 3D header in both Object Mode and Edit Mode Object ‣ Snap and Mesh ‣ Snap). This menu provides a number of options to move the cursor or your selection to a defined point (the cursor, selection or the grid).

Selection to Grid

Snaps the currently selected object(s) to the nearest grid point.

Selection to Cursor

Moves each one of the currently selected object(s) to the cursor location.

Selection to Cursor (Offset)

Places the selection at the position of the 3D cursor. If there are multiple objects selected, they are not moved individually at the cursor position; instead, they are centered around the 3D cursor, maintaining their relative distances.

Selection to Active

Moves the selection to the origin of the active object.

Cursor a selecció

Col·loca el cursor al centre de la selecció actual, tret de vegeu més avall.

Cursor to World Origin

Col·loca el cursor a l’origen del món (ubicació 0, 0, 0).

Cursor to Grid

Col·loca el cursor al punt de quadrícula més proper.

Cursor to Active

Col·loca el cursor a l’origen de l’objecte actiu (últim seleccionat).

The Cursor to Selected option is also affected by the current Punt de pivot. For example:

  • With the Bounding Box Center pivot point active, the Cursor to Selected option will snap the 3D cursor to the center of the bounding box surrounding the objects” origins.

  • When the Median Point pivot point is selected, Cursor to Selected will snap the 3D cursor to the median of the object origins.