Propietats d’objecte¶
Aspecció¶
Referència
- Plafó:
Light Linking¶
Limit light influence to specified objects, with Light Linking.
- Receiver Collection
Collection of objects that will receive light emitted from the object.
Shadow Linking¶
Limit shadows to specified objects, with Light Linking.
- Shadow Blocker Collection
Collection of objects that will act as shadow blockers for light emitted from the object.
Visibilitat¶
Referència
- Plafó:
Ray Visibility¶
Objects can be set to be invisible to particular ray types. This can be used, for example, to make an emitting mesh invisible to camera rays. For instanced objects, visibility is inherited; if the parent object is hidden for some ray types, the children will be hidden for these too.
Pel que fa al rendiment, l’ús d’aquestes opcions és més eficient que l’ús d’una configuració de node aspector que aconsegueixi el mateix efecte.
- Càmera
Makes the object visible to the Camera; this includes the viewport’s perspective in viewport rendering.
- Ombra
Permet que l’objecte projecti ombres. L’objecte no es capturarà dins dels mapes d’ombres.
Light Probes¶
Objects can be set to not be captured by certain light probe. This can be used, for example, to avoid animated object being recorded into static light probes. For instanced objects, visibility is inherited; if the parent object is hidden for some ray types, the children will be hidden for these too.
- Volum
Fa que l’objecte sigui visible durant el precuinat dels volums sonda de llum.
- Esfera
Makes the object visible during light probe sphere capture.
- Pla
Makes the object visible during light probe plane capture.