Superfície

Surface editing has even fewer tools and options than its curve counterpart, but has many common points with it… So this page covers (or tries to cover) all the subjects, from the basics of surface editing to more advanced topics, like retopology.

Transformació

Referència

Mode:

Mode edició

Menú:

Superfície ‣ Transformar

A surface can be edited by transforming the locations of the control points.

Moure, Rotar, Escalar

Igual que altres elements del Blender, els punts de control es poden moure, rotar o escalar com es descriu a Transformacions bàsiques.

To Sphere, Shear, Warp, Bend, Push/Pull, Warp, Randomize

These transform tools are described in the Transformations sections.

Moure/escalar espai de textura

Like other objects, surfaces have textures spaces which can be edited.

Emmirallar

Referència

Mode:

Mode edició

Menú:

Corba‣ Emmirallar

Drecera:

Ctrl-M

L’eina Emmirallar també està disponible i es comporta exactament igual que amb els vèrtexs de malla.

Acoblat

Referència

Mode:

Mode edició

Menú:

Corba‣ Acoblar

Drecera:

Maj-S

Mesh snapping also works with control points, except for within itself (other components of the active spline). Snapping works with 2D surfaces but points will be constrained to the local XY axes.

Giravoltar

Referència

Mode:

Mode edició

Menú:

Superfície ‣ Giravoltar

This tool is a bit similar to its mesh counterpart but with less control and options (in fact, there is none!).

It only works on selected «surfaces» made of one U row (and not with one V row), so-called «surface curves», by «extruding» this «cross section» in a square pattern. While automatically adjusting the weights of control points to get a perfect circular extrusion (this also implies closing the surface along the V axis), following exactly the same principle as for the NURBS Tube or NURBS Torus primitives.

Afegir duplicat

Referència

Mode:

Mode edició

Menú:

Superfície ‣ Afegir duplicat

Drecera:

Maj-D

Similar as with meshes and curves, this tool duplicates the selection. The copy is selected and placed in move mode, so you can move it to another place.

However, with surfaces there are some selections that cannot be duplicated, in which case they will just be placed in move mode… In fact, only selections forming a single valid sub-grid are copyable; let us see this in practice:

  • You can copy a single control point. From it, you will be able to «extrude» a «surface curve» along the U axis, and then extrude this unique U row along the V axis to create a real new surface.

  • You can copy a single continuous part of a row (or a whole row, of course). This will give you a new U row, even if you selected (part of) a V row!

  • You can copy a single whole sub-grid.

Nota

Trying to duplicate several valid «sub-grids» (even being single points) at once will not work; you will have to do it one after the other…

Dividir

Referència

Mode:

Mode edició

Menú:

Superfície ‣ Dividir

Drecera:

Y

The Split operator splits a selected segment of a surface from the rest of the surface. This segment can then be moved or altered without affecting the other surface. If a single control point is selected the Split operator will create a new singular loose control point; leaving the previously selected control point attached to the rest of the surface.

Separar

Referència

Mode:

Mode edició

Menú:

Superfície ‣ Separar

Drecera:

P

Surface objects that are made of multiple distinct parts can be separated into their own objects by selecting the desired segments and using Separate. Note, if there is only one surface in a surface object, Separate will create a new surface object with no control points.

Permuta cíclica

Referència

Mode:

Mode edició

Menú:

Superfície ‣ Permutació cíclica

Drecera:

Alt-C

As in curves, surfaces can be closed (cyclic) or open. However, as surfaces are 2D, you can control this property independently along the U and V axes.

To toggle the cyclic property of a surface along one axis, use Toggle Cyclic and choose either Cyclic U or Cyclic V from the pop-up menu. The corresponding surface’s outer edges will join together to form a «closed» surface.

Nota

Inner and Outer

Surfaces have an «inner» and «outer» face, the first being black whereas the latter is correctly shaded. When you close a surface in one or two directions, you might get an entirely black object! In this case, just Switch Direction of the surface.

Definir tipus de spline

Referència

Mode:

Mode edició

Menú:

Superfície ‣ Determinar tipus de spline

This feature only works for Curves.

Mostrar/ocultar

Referència

Mode:

Mode edició

Menú:

Corba ‣ Mostrar/Ocultar

Drecera:

Alt-H, H, Maj-H

When in Edit Mode, you can hide and reveal elements from the display. You can only show or hide control points, as segments are always shown, unless all control points of the connected surface are hidden, in which case the surface is fully hidden.

Vegeu també

See Mostrar/ocultar in Object Mode.

Netejar

Referència

Mode:

Mode edició

Menú:

Superfície ‣ Netejar

This feature only works for Curves.

Eliminar

Referència

Mode:

Mode edició

Menú:

Superfície ‣ Eliminar

Drecera:

X, Supr

The selection must abide by the following rules:

  • Whole rows, and only whole rows must be selected.

  • Only rows along the same axis must be selected (i.e. you cannot delete both U and V rows at the same time).

Also remember that NURBS order cannot be higher than its number of control points in a given axis, so it might decrease when you delete some control points… Of course, when only one row remains, the surface becomes a «surface curve»; when only one point remains, there is no more visible surface; and when all points are deleted, the surface itself is deleted.

Vèrtexs

This will delete the selected rows, without breaking the surface (i.e. the adjacent rows will be directly linked, joined, once the intermediary ones are deleted). Remember that NURBS order cannot be higher than its number of control points, so it might decrease when you delete some control point. Of course, when only one point remains, there is no more visible curve, and when all points are deleted, the curve itself is deleted.

Segment

Deletes the segment that connects the selected control points and disconnects them.

Dissolve Vertices Ctrl-X

This feature only works for Curves.

Exemple

In the image below (left), a row of control points has been selected by initially selecting the one control point and using Select Control Point Row to select the remaining control points. Then, using Delete Vertices, the selected row of control points is erased, resulting in the image below (right).

../../../_images/modeling_surfaces_editing_surface_deleting.png

Before and after.