Align View

These options allow you to align and orient the viewport relative to objects, the scene, or the camera.

Alinhar vista para o ativo

Referência

Menu:

View ‣ Align View ‣ Align View to Active

Aligns the view to a local axis of the active object, bone, or (in Edit Mode) the normal of the active face. The view is also switched to orthographic mode.

This can be useful when inspecting geometry relative to an object’s local orientation.

To return to a regular perspective view, press Numpad3 to align to the global X axis and then orbit the view with MMB.

Align Active Camera to View

Referência

Menu:

View ‣ Align View ‣ Align Active Camera to View

Atalho:

Ctrl-Alt-Numpad0

Moves and rotates the active camera so that it matches the current viewport position and orientation.

This is commonly used after framing a composition in the viewport to place the camera at that exact viewpoint.

Alinhar câmera ativa aos selecionados

Referência

Menu:

View ‣ Align View ‣ Align Active Camera to Selected

Moves the active camera without changing its orientation so that the selected objects are centered in the camera frame.

Center Cursor and Frame All

Referência

Menu:

View ‣ Align View ‣ Center Cursor and Frame All

Atalho:

Shift-C

Moves the 3D Cursor to the world origin and adjusts the view to frame the entire scene.

Centraliza a vista para o cursor

Referência

Menu:

View ‣ Align View ‣ Center View to Cursor

Centers the viewport on the 3D Cursor.

Trava a vista para o ativo

Referência

Menu:

View ‣ Align View ‣ View Lock to Active

Centers the view on the active object and sets it as the point of interest.

The viewport will continue orbiting around this object even when panning to another location. If the object moves, the view will follow it.

View Lock Clear

Referência

Menu:

View ‣ Align View ‣ View Lock Clear

Removes the active view lock and returns the viewport to normal navigation.