Stroke Menu¶
Essa página cobre várias ferramentas no menu Strokes. Essas são ferramentas que funcionam primariamente em strokes, entretanto, algumas também funcionam com seleção de pontos.
Subdividir¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Subdivide
The Subdivide operator adds new control points to selected curve segments by dividing them into smaller sections. This is useful for creating smoother transitions, preparing curves for finer adjustments, or adding more detail for animation or modeling.
- Number of Cuts
Specifies the number of divisions for each selected segment; each cut adds one new control point per segment.
- Selected Points
Quando habilitado, limita o efeito a apenas os pontos selecionados no stroke.
Subdivide and Smooth¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Subdivide and Smooth
Subdivides and smooths the strokes by inserting points between the selected points.
- Number of Cuts
O número de subdivisões a performar.
- Selected Points
Quando habilitado, limita o efeito a apenas os pontos selecionados no stroke.
- Iterations
Número de vezes a repetir o procedimento.
- Fator
A quantidade de suavização nos pontos subdivididos.
- Smooth Endpoints
Smooths the stroke’s endpoints.
- Keep Shape
Preserves the strokes shape.
- Posição
Quando habilitado, o operador afeta a localização dos pontos.
- Raio
Quando habilitado, o operador afeta a espessura dos pontos.
- Opacidade
Quando habilitado, o operador afeta a força dos pontos (alpha).
Simplificar¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Simplify
Reduces the complexity of Grease Pencil strokes by strategically removing points. This is useful for cleaning up strokes, optimizing performance, and preparing drawings for further editing or animation. There are multiple modes; described below:
Fixo¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Simplify – Fixed
Deleta pontos alternados nos strokes, exceto os pontos de ínício e fim.
- Passos
O número de vezes para repetir o procedimento.
Adaptativo¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Simplify – Adaptive
Usa o algoritmo RDP (algoritmo Ramer-Douglas-Peucker), para deletar os pontos. O algoritmo tenta obter uma linha similar com menos pontos.
- Fator
Controla a quantidade de simplificações recursivamente aplicadas pelo algoritmo.
Sample¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Simplify – Sample
Recria a geometria do stroke com um comprimento predefinido entre pontos.
- Length
A distância entre pontos no stroke recriado. Valores menores requerem mais pontos para recriar o stroke, enquanto valores maiores resultarão em menos pontos necessários para recriar a curva.
Fundir¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Simplify – Merge
Simplifies the stroke by merging points that are closer than the specified distance.
- Distância
The maximum distance between vertices to determine which ones will be merged.
Outline¶
Referência
- Mode:
Edit Mode
- Menu:
Grease Pencil ‣ Outline
The Outline operator converts selected Grease Pencil strokes into closed perimeter shapes. It creates new strokes around the outer boundary of the original stroke, effectively generating a filled outline with adjustable thickness.
- Visualização
Defines the projection method used to generate the outline:
- Visualização:
Use the current viewport perspective as the projection plane.
- Frente:
Use the X-Z axes as the projection plane (front view).
- Side:
Use the Y-Z axes as the projection plane (side view).
- Top:
Use the X-Y axes as the projection plane (top view).
- Câmera:
Use the active camera’s perspective as the projection plane.
- Raio
Sets the thickness of the outline on both sides of the original stroke. Higher values result in a wider perimeter.
- Offset Factor
Scales the stroke outline inward or outward. - Positive values push the perimeter outward. - Negative values pull it inward. - A value of 0 centers the perimeter on the original stroke.
- Corner Subdivisions
Number of subdivisions used to smooth corners at stroke endpoints and joints. Higher values result in smoother corners but increase stroke complexity.
Trim¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Trim
Trims selected stroke to first loop or intersection.
Join¶
Join¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Join ‣ Join,
Join two or more strokes into a single one.
- Tipo
- Join:
Ctrl-J Join selected strokes by connecting points.
- Join and Copy:
Join selected strokes by connecting points in a new stroke.
- Leave Gaps
When enabled, do not use geometry to connect the strokes.
Join and Copy¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Join ‣ Join and Copy
- Atalho:
Shift-Ctrl-J
Same as Join but Type defaults to Join and Copy.
Move to Layer¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Move to Layer
- Atalho:
Atalho: Tecl. Num. Barra á dir.
Moves the selected strokes to a different layer.
A pop-up menu lists all layers and layer groups in the active Grease Pencil object. Select a target to move the selected strokes.
- New Layer
Creates a new layer and moves the selected strokes to it.
After selecting this option, a prompt appears to enter the name of the new layer.
Assign Material¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Assign Material
Muda o material associado ao stroke selecionado. Você pode escolher o nome do material para ser usado pelo stroke selecionado a partir de uma lista de materiais do objeto Grease Pencil atual.
Set as Active Material¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Set as Active Material
Define o material do objeto ativo baseado no material do stroke selecionado.
Arrange¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Arrange
Muda a ordem dos strokes na camada 2D.
- Bring to Front
Move para o topo os pontos/strokes selecionados.
- Bring Forward
Move para cima do próximo os pontos/strokes selecionados na ordem do desenho.
- Send Backward
Move os pontos/strokes selecionados abaixo dos anteriores na ordem do desenho.
- Send to Back
Move para baixo os pontos/strokes selecionados.
Close¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Close
- Atalho:
F
Fecha ou abre strokes conectando o último e primeiro ponto.
- Tipo
- Close All:
Fecha todos os strokes abertos selecionados.
- Open All:
Open all closed selected strokes.
- Toggle:
Fecha ou Abre strokes selecionados conforme requerido.
- Match Point Density
Add point in the new segment to keep the same density.
Toggle Cyclic¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Toggle Cyclic
Alterna entre um stroke aberto e stroke fechado (cíclico).
- Tipo
- Close All:
Fecha todos os strokes abertos selecionados.
- Open All:
Open all closed selected strokes.
- Toggle:
Fecha ou Abre strokes selecionados conforme requerido.
- Match Point Density
Add point in the new segment to keep the same density.
Set Caps¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Set Caps
Alterna os estilos de término do stroke.
- Rounded
Define pontos de início e fim arredondados (padrão).
- Flat
Alterna ambos os pontos de início e fim como chatos ou arredondados.
- Toggle Start
Alterna o início do stroke como chato ou arredondado.
- Toggle End
Alterna o fim do stroke como chato ou arredondado.
Trocar direção¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Switch Direction
The Switch Direction operator reverses the direction of the selected Grease Pencil stroke. This means the starting point of the stroke becomes the endpoint, and vice versa. While this operation does not alter the visual appearance of the stroke, but affects behaviors that rely on the point order, such as the Build Modifier.
Set Start Point¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Set Start Point
Set the start point for cyclic strokes, determining the point where the stroke begins and ends when it loops.
Set Uniform Thickness¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Set Uniform Thickness
Torna a espessura igual para todo stroke.
- Espessura
Valor da espessura a usar em todos os pontos do stroke.
Set Uniform Opacity¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Set Uniform Opacity
Torna a opacidade igual para o stroke inteiro.
- Opacidade
Valor de opacidade para usar em todos pontos do stroke.
Scale Thickness¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Scale Thickness
Quando habilitado, escalona a espessura do stroke durante transformações de escala.
Set Curve Type¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Set Curve Type
- Atalho:
V
Sets the spline type for the splines in the stroke component that are in the selection.
- Tipo
Specifies the target spline type. For more details on spline types, see the Spline Types documentation.
- Bézier:
Converts the spline to a Bézier type. - Poly splines are converted with vector handles. - NURBS or Catmull Rom splines are converted with automatic handles.
Nota
When converting a NURBS spline to Bézier, at least six points are required. If the number of points is not a multiple of three, the spline will be truncated.
- NURBS:
Converts the spline to a NURBS type.
- Poly:
Converts the spline to a poly type.
- Catmull Rom:
Converts the spline to a Catmull Rom type.
- Hastes
Includes handle information during the conversion process.
Set Resolution¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Set Resolution
Sets the number of points generated along each curve segment (between two handles).
Set Stroke Type¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Set Stroke Type
Changes the type of the selected curves.
- Tipo
- Stroke:
Converts the selected curves to stroke-only. Any fill component is removed.
- Preencher:
Converts the selected curves to fill-only. The stroke outline is removed.
- Both:
Enables both stroke and fill components on the selected curves.
Reset UVs¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Reset UVs
Resets the UV transformation of the selected curves to their default values.
This restores the stroke and fill UV mapping, removing any scaling, rotation, or offset adjustments applied to the material coordinates.
Join Fills¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Join Fills
- Atalho:
Shift-J
Merges multiple selected fill regions into a single fill.
This is useful when combining separate enclosed shapes into one unified filled region.
Separate Fills¶
Referência
- Mode:
Edit Mode
- Menu:
Stroke ‣ Separate Fills
- Atalho:
Alt-P
Splits a combined fill region into separate fills based on their individual boundary curves.
This allows previously joined fill regions to be edited independently again.
- Individual
Create a separate fill for each individual stroke.