Espelhar

Interactive Mirror

Referência

Mode:

Modo de Objeto e Modo de Edição

Menu:

Object/Mesh/Curves ‣ Mirror ‣ Interactive Mirror

Atalho:

Ctrl-M

The Mirror operator flips the selected elements around the Pivot Point along an axis of the Transformation Orientation. Mirroring is equivalent to scaling the selection by -1 along the selected axis, but it offers a faster and more direct workflow.

Dica

After mirroring a mesh, the face normals tend to get flipped inside out (see the Face Orientation overlay). The Flip Normals operator can fix this.

Veja também

  • The Simetrizar operator creates a mirrored copy of the mesh.

  • The Modificador Mirror creates a mirrored copy that’s automatically kept up to date.

Uso

  1. Place the pivot point at the desired mirror location.

  2. When not mirroring along a global axis, ensure the transform orientation has an axis pointing along the desired mirror direction (perpendicular to the mirror plane).

  3. Press Ctrl-M to activate the Mirror operator.

  4. Choose an axis by dragging with MMB or by pressing X, Y, or Z. (The chosen axis is shown at the top of the 3D Viewport.) Press an axis key a second time to toggle between the transform orientation axis and the global axis.

  5. Press LMB or Return to confirm, or RMB or Esc to cancel.

Opções

Orientation

The transform orientation to take the Constraint Axis from.

Constraint Axis

The axis (or axes) to mirror across. For example, mirroring across the X axis flips the selection horizontally.

X/Y/Z Global

Referência

Mode:

Modo de Objeto e Modo de Edição

Menu:

Object/Mesh/Curves ‣ Mirror ‣ X/Y/Z Global

These operations perform a non-interactive mirror along the global X, Y, or Z axis.

X/Y/Z Local

Referência

Mode:

Modo de Objeto e Modo de Edição

Menu:

Object/Mesh/Curves ‣ Mirror ‣ X/Y/Z Local

These operations perform a non-interactive mirror along the object’s local X, Y, or Z axis.

Examples

Mirroring along the global X axis around the object origin:

../../../../_images/modeling_meshes_editing_mesh_mirror_cursor-before.png

Mesh before mirroring.

../../../../_images/modeling_meshes_editing_mesh_mirror_individual-after.png

Mesh after mirroring.

Mirroring around the Cursor 3D:

../../../../_images/modeling_meshes_editing_mesh_mirror_cursor-before.png

Mesh before mirroring.

../../../../_images/modeling_meshes_editing_mesh_mirror_cursor-after.png

Mesh after mirroring.