Point Cloud Properties

Atributos

The Attributes panel displays the available data fields associated with each point in the point cloud. These attributes define characteristics like point position, size, color, and motion.

Use the List View interface to browse, create, edit, or remove attributes.

Attribute Types

The following are common built-in attributes supported by point cloud objects:

Veja também

For more attribute types used across Blender’s geometry system, refer to Built-In Attributes.

Nome

Tipo

Domínio

Descrição

position

Vector

Point

Stores the 3D coordinates of each point in the object’s local space.

radius

Float

Point

Defines the visual radius (size) of each point when rendered or displayed.

color

Color

Point

The display color of the point. Used in viewport rendering or shading.

id

Integer

Point

A unique identifier assigned to each point. Useful for persistent referencing.

velocity

Vector

Point

Indicates the directional movement and speed of the point (e.g., for simulations or motion blur).

Custom Attributes

Atributo personalizado pode ser dado a partículas para guardar uma característica personalizada.

Nome

O nome do atributo.

Data Type

O tipo de dado para armazenar no atributo.

Float:

Floating-point value

Integer:

32-bit integer

Vector:

3D vector with floating-point values

Color:

Cor RGBA com precisão de ponto flutuante

Byte Color:

Cor RGBA com precisão 8-bit

String:

Texto

Domínio

O tipo de elemento em que o atributo é armazenado. Atualmente, atributos só podem ser armazenados por Point.

Propriedades personalizadas

Custom properties can also be assigned to point cloud objects themselves. These properties are stored at the object level and not per point.

See the Custom Properties documentation for more information on how to add and use them.