Point Menu¶
Extrusão¶
Referência
- Mode:
Edit Mode
- Menu:
Point ‣ Extrude
- Tool:
Toolbar ‣ Extrude
- Atalho:
E
Extruda pontos duplicando os pontos selecionados, que podem então ser movidos. Os novos pontos permanecem conectados com os pontos originais da linha em edição.
Nota
Como os strokes Grease Pencil só podem ter um ponto de início e fim, um novo stroke será criado quando a extrusão for de pontos intermediários nos strokes.
Suavizar¶
Referência
- Mode:
Edit Mode
- Menu:
Point ‣ Smooth
Suaviza strokes reduzindo as diferenças na localização dos pontos ao longo da linha, enquanto tenta manter valores similares que tornem a linha fluída e mais suave.
- Iterations
O número de vezes para repetir o procedimento.
- Fator
A quantidade de suavização a aplicar.
- Smooth Endpoints
Smooths the stroke’s endpoints.
- Keep Shape
Preserves the strokes shape.
- Posição
Quando habilitado, o operador afeta a localização dos pontos.
- Raio
Quando habilitado, o operador afeta a espessura dos pontos.
- Opacidade
Quando habilitado, o operador afeta a força dos pontos (alpha).
Vertex Groups¶
Operators for working with vertex groups.
Set Handle Type¶
Referência
- Mode:
Edit Mode
- Menu:
Point ‣ Set Handle Type
- Atalho:
V
Sets the handle type for the points on the Bézier curve that are in the selection.
- Tipo
The handle type to switch to.
- Automático:
This handle has a completely automatic length and direction which is set by Blender to ensure the smoothest result. These handles convert to Align handles when moved.
- Vector:
Both parts of a handle always point to the previous handle or the next handle which allows you to create curves or sections thereof made of straight lines or with sharp corners. Vector handles convert to Free handles when moved.
- Alinhar:
These handles always lie in a straight line, and give a continuous curve without sharp angles.
- Livre:
The handles are independent of each other.
- Toggle Free/Align:
Replaces Free handles with Align, and all Align with Free handles.
Set Corner Type¶
Referência
- Mode:
Edit Mode
- Menu:
Point ‣ Set Corner Type
Sets how corners between strokes or segments are shaped when using stroke thickness or fills. This affects how the stroke geometry joins at sharp angles.
- Corner Type
Defines the style of the corner for the selected points.
- Round:
Smoothly rounds the corner, creating a curved transition between segments.
- Flat:
Cuts the corner flat, creating a beveled join.
- Acentuado:
Keeps the corner pointed, preserving the original angle between segments.
- Miter Cut Angle
Specifies the angle threshold (in degrees) for flattening sharp corners. Any corner sharper than this angle will be cut flat when Corner Type is set to Flat or Round.