Camadas de renderização¶

Renders a View Layer and reads its Passes into the compositing node graph.
Inputs¶
Este nó não possui conectores de entrada.
Propriedades¶
- Cena
The scene for which to render a view layer.
- View Layer
The view layer to render. The button next to the dropdown re-renders it immediately.
Dica
To use the compositing output from another scene rather than its «raw» render output, first render that scene into a series of multi-layered images (using e.g. the OpenEXR format), then load those images into the Compositor of the current scene using the Imagem.
Saídas¶
- Imagem
Rendered image.
- Alfa
O canal alfa.
- Render pass sockets
Additional outputs for any enabled render passes.
Nota
The viewport compositor only supports render passes when using EEVEE. For other engines, the passes will be empty.