Entrada

Na aba de preferências de entrada, você pode personalizar como o Blender reage ao teclado e mouse bem como também definir o seu mapa de teclas.

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Keyboard

Emulate Numpad

The Numpad keys are used quite often in Blender and are not assigned to the same action as the regular number keys. If you have a keyboard without a Numpad (e.g. on a laptop), you can tell Blender to treat the standard number keys as Numpad keys by checking Emulate Numpad.

Default to Advanced Numeric Input

For transform mode, default to Modo avançado, otherwise Modo simples is used.

Mouse

Emular mouse de três botões

Blender can be configured to work with pointing devices which do not have a MMB. The functionality of the three mouse buttons by holding Alt-LMB.

As combinações de mouse e teclado referenciadas neste manual podem ser expressadas com as combinações mostradas na tabela. Por exemplo:

MMB drag becomes Alt-LMB drag for example.

Aviso

This option prevents certain features from being accessed, since Alt-LMB is used for some operations.

  • Modifying multiple items values at once (objects, bones… etc).

  • Deselecting edge/face rings in Edit Mode.

  • Detaching node links.

  • Moving the Compositor background image.

Some touchpads support three-finger tap for middle mouse button, which may be an alternative to using this option.

Modifier (unsupported on Microsoft Windows)
Alt

Use the Alt key to emulate the middle mouse button.

OSKey

Use the OSKey to emulate the middle mouse button.

This has the advantage that it doesn’t conflict with existing Alt-MMB shortcuts, noted above.

Agarrar continuamente

This feature is used to prevent the problem where an action such as moving objects or panning a view, is limited by your screen bounds.

Isto é feito pela conformação do movimento do mouse em relação a visualização.

Nota

A conformação do cursor somente é suportada por dispositivos de entrada relativos (tais como mouse, esfera de tração, ou mesa de arrasto).

As mesas de desenho (chamadas normalmente de tablets) ou mesmo alguns computadores com tela sensível ao toque, usam um posicionamento do tipo absoluto, e esta funcionalidade é desativada quando uma mesa de desenho está sendo usada.

Isto é detectado para cada uma das ações, portanto a presença de uma mesa de desenho não itá desabilitar a opção de «Agarrar continuamente» para as entradas do cursor do mouse.

Release Confirms

Dragging LMB on an object will move it. To confirm this (and other) transform, an LMB is necessary by default. When this option is activated, the release of LMB acts as confirmation of the transform.

Mouse Drag Threshold

The number of pixels that a User Interface element has to be moved before it is recognized by Blender, values below this will be detected as click events.

Tablet Drag Threshold

The drag threshold for tablet events.

Ajuste de arrasto

The drag threshold for non mouse/tablet events (keyboard or NDOF for example).

This affects Pie Menu on Drag keymap preference.

Motion Threshold

The number of pixels the cursor must be moved before the movement is registered. This is helpful for tablet pens that are a lot more difficult to keep still, then this could help to reduce stuttering of the cursor position.

Nota

Unlike the click/drag distinction, this is used to detect small movements for example, picking selection cycles through elements near the cursor. Once the cursor moves past this threshold, selection stops cycling and picks the closest item.

Tablet

Tablet API (Windows only)

Select the native Windows Ink or older Wintab system for pressure sensitivity. Blender automatically selects the API for your operating system and tablet, however in case of problems this can be set manually.

Max Threshold

Amount of pressure required to achieve full intensity.

Softness

Controls how the softness of the low pressure response onset using a gamma curve.

NDOF

These preferences control how a NDOF device interacts with the 3D Viewport. These preferences can also be accessed using the NDOFMenu button on the NDOF device to open a pop-up menu to adjust the settings directly from the 3D Viewport.

Sensibilidade para panoramas

The overall sensitivity for panning in the 3D Viewport.

Sensibilidade de órbita

The overall sensitivity for orbiting in the 3D Viewport.

Zona de inatividade

O ajuste para a quantidade de movimento necessário para que a posição de descanso dos dispositivos informe ao Blender para que o movimento seja interrompido.

Navigation

O estilo de navegação para a porta de visão.

Livre

Utiliza os 6 graus de liberdade plenamente.

Órbita

Orbitar em torno do centro de visualização.

Rotation

O estilo de rotação para a porta de visão.

Mesa rotativa

Rotaciona a visualização mantendo a linha do horizonte como o ponto horizontal da visualização.

Esfera de tração

É menos restritiva, possibilitando qualquer orientação.

Show Navigation Guide

Display the pivot point and axis during rotation.

Invert Zoom

Zoom using opposite direction.

Swap Y and Z Axes

Pan using up/down on the NDOF devices instead of forward/backwards.

Invert Axis Pan

Reverses the panning axis on the selected axes.

Órbita

Reverses the orbit axis on the selected axes.

Fly/Walk

Settings to control how the NDOF device is used while using Walk/Fly Navigation.

Lock Horizon

Keeps the horizontal axis level file flying.

Helicopter Mode

Moves the 3D Viewport up or down when moving the NDOF device up/down.