Light Output Node

Light Node.

The Light Output node is used customize a Light object. Currently only supported for Cycles.

To start using this node, select the Light and click Nodes ‣ Use Nodes in the Data tab of the Propriedades editor.

Inputs

Superfície

Shading for the (invisible) surface of the Light.

Propriedades

Target

Render engine the input shader is used for. By default, the shader is shared between Cycles and EEVEE – with multiple output nodes, a specialized shader setup can be created for each.

Saídas

Esse nó não possui saídas.