Texturas¶
The Texture node makes 3D textures available to the Compositor.
Nota
The Texture node is not supported by the viewport compositor.
Inputs¶
- Deslocamento
Um vetor (XYZ) para a transformação da origem da textura.
- Scale
Um vetor (XYZ) para escalonar a textura.
Properties¶
- Texture
The texture can be selected from a list of textures available in the current blend-file or linked-in textures. The textures themselves can not be edited in the Compositor, but in the Texture Node Editor.
Saídas¶
- Value
Gray-scale color values.
- Color
Valores de cor.