渲染层节点

渲染层节点。

Renders a View Layer and reads its Passes into the compositing node graph.

输入

此节点无输入连接端口。

属性

场景

The scene for which to render a view layer.

视图层

The view layer to render. The button next to the dropdown re-renders it immediately.

Hint

To use the compositing output from another scene rather than its "raw" render output, first render that scene into a series of multi-layered images (using e.g. the OpenEXR format), then load those images into the Compositor of the current scene using the 图像节点.

输出

图像

渲染图像。

Alpha

Alpha 通道。

渲染通道接口

Additional outputs for any enabled render passes.

Note

The viewport compositor only supports render passes when using EEVEE. For other engines, the passes will be empty.