局限¶
硬件局限¶
使用 GPU 合成器时会受到一般硬件限制。另请参阅图形硬件问题排除。
Blender uses the same GPU resources for the UI as well as for the GPU compositor. This have a number of consequences, each of which is described in one of the following sections.
UI 冻结¶
不同于 Cycles 渲染,对于某些速度较慢的 GPU,在使用 GPU 合成器时用户界面可能会变得反应迟钝。
TDR on Windows¶
Timeout Detection Recovery (TDR) resets the GPU driver if a GPU compositing task takes longer than the default 2 second limit. This is especially common with older GPUs when using expensive nodes like Bokeh Blur node. To prevent unexpected resets, it is recommended to increase the TDR timeout.