Properties Editor¶
The Tính Chất trình biên soạn.¶
The Properties editor displays settings for the active scene, object, material, and other data types. It provides access to a wide range of context-sensitive properties used throughout Blender.
Tiêu Đề (Header)¶
The tiêu đề của Tính Chất trình biên soạn.¶
- Hiển Thị Thanh Lọc (Display Filter) Ctrl-F
Use this to search for properties by name. Matching properties remain visible; others are grayed out. The editor also highlights the first match and switches to the relevant tab automatically.
Start a search with Ctrl-F, and clear it with Alt-F.
- Data Context Path
Displays the name and icon of the current data-block (e.g. Object, Material, Scene), along with its hierarchical path within the data structure. Example: Cube (Object) --> Mesh --> Material
- Bật/Tắt Ghim ID (Toggle Pin ID)
Click the pin icon to lock the editor to the current data-block, preventing it from changing when the selection updates. Click again to unlock and return to context-based display.
Các Tùy Chọn (Options)¶
These options are accessible from the popover in the top-right corner of the editor.
- Đồng Bộ Hóa với Mục lục (Sync with Outliner)
Controls whether clicking icons in the Outliner changes the active tab.
- Luôn Luôn (Always):
Always follow the clicked Outliner icon.
- Không Bao Giờ (Never):
Ignore Outliner interaction.
- Tự Động (Auto):
Only follow when the Properties editor shares a border with the Outliner.