Nút Dịch Chuyển (Translate Node)

Nút Dịch Chuyển.

The Translate node moves an image.

Could also be used to add a 2D camera shake.

Đầu Vào (Inputs)

Hình Ảnh (Image)

Đầu vào màu tiêu chuẩn.

X, Y

Sử dụng để di chuyển đầu vào của hình ảnh theo chiều ngang và theo chiều dọc.

Lấy Mẫu Vật (Sampling)

Interpolation (Nội Suy)

Determines how pixel values are interpolated when scaling or transforming images.

Gần Nhất (Nearest):

Uses the value of the closest pixel with no smoothing. This is the fastest method and is well-suited for pixel art or low-resolution images where sharp, blocky edges are desirable. In animations, motion appears in single-pixel steps, which can cause visible jittering.

Song Tuyến Tính (Bilinear):

Averages the values of surrounding pixels to create a smoother result than Nearest. Provides a good balance between performance and visual quality.

Song Lập Phương (Bicubic):

Computes a weighted average of a larger neighborhood of pixels for even smoother results. Ideal for photographic images or gradients where preserving fine detail is important.

Dị Hướng [Anisotropic]:

Adjusts interpolation based on the direction and scale of the transformation. Helps reduce blurring or aliasing when scaling at steep angles or uneven resolutions, especially useful in textures viewed at oblique angles or in detailed 3D projections.

Extension X/Y

The extension mode applied to the X axis.

Cắt Xén/Đoạn Phim (Clip):

Areas outside of the image are filled with transparency.

Nới/Mở Rộng (Extend):

Areas outside of the image are filled with the closest boundary pixel in the image.

Lặp Lại (Repeat):

Areas outside of the image are filled with repetitions of the image.

Đầu Ra (Outputs)

Hình Ảnh (Image)

Đầu ra màu sắc chuẩn.