Những Đối Số Dòng Lệnh (Command Line Arguments)

Blender 4.3
Usage: blender [args ...] [file] [args ...]

Tùy Chọn Kết Xuất (Render Options)

-b, "--background"

Run in background (often used for UI-less rendering).

The audio device is disabled in background-mode by default and can be re-enabled by passing in -setaudo Default afterwards.

-a, "--render-anim"

Render frames from start to end (inclusive).

-S, "--scene" "<name>"

Set the active scene <name> for rendering.

-f, "--render-frame" "<frame>"

Render frame <frame> and save it.

  • +<frame> start frame relative, -<frame> end frame relative.

  • A comma separated list of frames can also be used (no spaces).

  • A range of frames can be expressed using .. separator between the first and last frames (inclusive).

-s, "--frame-start" "<frame>"

Set start to frame <frame>, supports +/- for relative frames too.

-e, "--frame-end" "<frame>"

Set end to frame <frame>, supports +/- for relative frames too.

-j, "--frame-jump" "<frames>"

Set number of frames to step forward after each rendered frame.

-o, "--render-output" "<path>"

Set the render path and file name. Use // at the start of the path to render relative to the blend-file.

The # characters are replaced by the frame number, and used to define zero padding.

  • animation_##_test.png becomes animation_01_test.png

  • test-######.png becomes test-000001.png

When the filename does not contain #, the suffix #### is added to the filename.

The frame number will be added at the end of the filename, eg:

blender -b animation.blend -o //render_ -F PNG -x 1 -a

//render_ becomes //render_####, writing frames as //render_0001.png

-E, "--engine" "<engine>"

Specify the render engine. Use -E help to list available engines.

-t, "--threads" "<threads>"

Use amount of <threads> for rendering and other operations [1-1024], 0 to use the systems processor count.

Tùy Chọn Kết Xuất của Cycles (Cycles Render Options)

Cycles add-on options must be specified following a double dash.

"--cycles-device" "<device>"

Set the device used for rendering. Valid options are: CPU CUDA OPTIX HIP ONEAPI METAL.

Append +CPU to a GPU device to render on both CPU and GPU.

Example:

blender -b file.blend -f 20 -- --cycles-device OPTIX
"--cycles-print-stats"

Log statistics about render memory and time usage.

Tùy Chọn về Định Dạng (Format Options)

-F, "--render-format" "<format>"

Set the render format. Valid options are: TGA RAWTGA JPEG IRIS AVIRAW AVIJPEG PNG BMP HDR TIFF.

Formats that can be compiled into Blender, not available on all systems: OPEN_EXR OPEN_EXR_MULTILAYER FFMPEG CINEON DPX JP2 WEBP.

-x, "--use-extension" <bool>

Set option to add the file extension to the end of the file.

Tùy Chọn Chơi Lại Hoạt Họa (Animation Playback Options)

-a "<options>" "<file[s]>"

Instead of showing Blender's user interface, this runs Blender as an animation player, to view movies and image sequences rendered in Blender (ignored if -b is set).

Playback Arguments:

-p <sx> <sy>

Open with lower left corner at <sx>, <sy>.

-m

Read from disk (Do not buffer).

-f "<fps>" "<fps_base>"

Specify FPS to start with.

-j "<frame>"

Set frame step to <frame>.

-s "<frame>"

Play from <frame>.

-e "<frame>"

Play until <frame>.

-c "<cache_memory>"

Amount of memory in megabytes to allow for caching images during playback. Zero disables (clamping to a fixed number of frames instead).

Tùy Chọn Cửa Sổ (Window Options)

-w, "--window-border"

Force opening with borders.

-W, "--window-fullscreen"

Force opening in full-screen mode.

-p, "--window-geometry" <sx> <sy> <w> <h>

Open with lower left corner at <sx>, <sy> and width and height as <w>, <h>.

-M, "--window-maximized"

Force opening maximized.

-con, "--start-console"

Start with the console window open (ignored if -b is set), (Windows only).

"--no-native-pixels"

Do not use native pixel size, for high resolution displays (MacBook Retina).

"--no-window-focus"

Open behind other windows and without taking focus.

Tùy Chọn về Python (Python Options)

-y, "--enable-autoexec"

Enable automatic Python script execution.

-Y, "--disable-autoexec"

Disable automatic Python script execution (Python-drivers & startup scripts), (default).

-P, --python "<filepath>"

Run the given Python script file.

"--python-text" "<name>"

Run the given Python script text block.

"--python-expr" "<expression>"

Run the given expression as a Python script.

"--python-console"

Run Blender with an interactive console.

"--python-exit-code" "<code>"

Set the exit-code in [0..255] to exit if a Python exception is raised (only for scripts executed from the command line), zero disables.

"--python-use-system-env"

Allow Python to use system environment variables such as PYTHONPATH and the user site-packages directory.

"--addons" "<addon[s]>"

Comma separated list (no spaces) of add-ons to enable in addition to any default add-ons.

Network Options

--online-mode

Allow internet access, overriding the preference.

--offline-mode

Disallow internet access, overriding the preference.

Tùy Chọn về Nhật Ký Theo Dõi Hoạt Động (Logging Options)

"--log" "<match>"

Enable logging categories, taking a single comma separated argument. Multiple categories can be matched using a .* suffix, so --log "wm.*" logs every kind of window-manager message. Sub-string can be matched using a * prefix and suffix, so --log "*undo*" logs every kind of undo-related message. Use "^" prefix to ignore, so --log "*,^wm.operator.*" logs all except for wm.operators.* Use "*" to log everything.

"--log-level" "<level>"

Set the logging verbosity level (higher for more details) defaults to 1, use -1 to log all levels.

"--log-show-basename"

Only show file name in output (not the leading path).

"--log-show-backtrace"

Show a back trace for each log message (debug builds only).

"--log-show-timestamp"

Show a timestamp for each log message in seconds since start.

"--log-file" "<filepath>"

Set a file to output the log to.

Tùy Chọn về Điều Tra Lỗi (Debug Options)

-d, "--debug"

Turn debugging on.

  • Enables memory error detection

  • Disables mouse grab (to interact with a debugger in some cases)

  • Keeps Python's sys.stdin rather than setting it to None

"--debug-value" "<value>"

Set debug value of <value> on startup.

"--debug-events"

Enable debug messages for the event system.

"--debug-ffmpeg"

Enable debug messages from FFmpeg library.

"--debug-handlers"

Enable debug messages for event handling.

"--debug-libmv"

Enable debug messages from libmv library.

"--debug-cycles"

Enable debug messages from Cycles.

"--debug-memory"

Enable fully guarded memory allocation and debugging.

"--debug-jobs"

Enable time profiling for background jobs.

"--debug-python"

Enable debug messages for Python.

"--debug-depsgraph"

Enable all debug messages from dependency graph.

"--debug-depsgraph-eval"

Enable debug messages from dependency graph related on evaluation.

"--debug-depsgraph-build"

Enable debug messages from dependency graph related on graph construction.

"--debug-depsgraph-tag"

Enable debug messages from dependency graph related on tagging.

"--debug-depsgraph-no-threads"

Switch dependency graph to a single threaded evaluation.

"--debug-depsgraph-time"

Enable debug messages from dependency graph related on timing.

"--debug-depsgraph-pretty"

Enable colors for dependency graph debug messages.

--debug-depsgraph-uid

Verify validness of session-wide identifiers assigned to ID data-blocks.

"--debug-ghost"

Enable debug messages for Ghost (Linux only).

"--debug-wintab"

Enable debug messages for Wintab.

"--debug-gpu"

Enable GPU debug context and information for OpenGL 4.3+.

"--debug-gpu-force-workarounds"

Enable workarounds for typical GPU issues and disable all GPU extensions.

--debug-gpu-compile-shaders

Compile all statically defined shaders to test platform compatibility.

--debug-gpu-scope-capture

Capture the GPU commands issued inside the give scope name.

"--debug-gpu-renderdoc"

Enable Renderdoc integration for GPU frame grabbing and debugging.

"--debug-wm"

Enable debug messages for the window manager, shows all operators in search, shows keymap errors.

"--debug-xr"

Enable debug messages for virtual reality contexts. Enables the OpenXR API validation layer, (OpenXR) debug messages and general information prints.

"--debug-xr-time"

Enable debug messages for virtual reality frame rendering times.

"--debug-all"

Enable all debug messages.

"--debug-io"

Enable debug messages for I/O (Collada, ...).

"--debug-fpe"

Enable floating-point exceptions.

"--debug-exit-on-error"

Immediately exit when internal errors are detected.

"--debug-freestyle"

Enable debug messages for Freestyle.

"--disable-crash-handler"

Disable the crash handler.

"--disable-abort-handler"

Tắt bộ xử lý tình trạng hủy bỏ.

"--verbose" "<verbose>"

Set the logging verbosity level for debug messages that support it.

-q, --quiet

Suppress status printing (warnings & errors are still printed).

Tùy Chọn về GPU (GPU Options)

"--gpu-backend"

Force to use a specific GPU backend. Valid options: vulkan (experimental), metal, opengl.

--gpu-compilation-subprocesses

Override the Max Compilation Subprocesses setting (OpenGL only).

Tùy Chọn Linh Tinh (Misc Options)

"--open-last"

Open the most recently opened blend file, instead of the default startup file.

"--app-template" "<template>"

Set the application template (matching the directory name), use default for none.

"--factory-startup"

Skip reading the startup.blend in the users home directory.

"--enable-event-simulate"

Enable event simulation testing feature bpy.types.Window.event_simulate.

"--env-system-datafiles"

Set the BLENDER_SYSTEM_DATAFILES environment variable.

"--env-system-scripts"

Set the BLENDER_SYSTEM_SCRIPTS environment variable.

--env-system-extensions

Set the BLENDER_SYSTEM_EXTENSIONS environment variable.

"--env-system-python"

Set the BLENDER_SYSTEM_PYTHON environment variable.

"-noaudio"

Force sound system to None.

"-setaudio"

Force sound system to a specific device. None Default SDL OpenAL CoreAudio JACK PulseAudio WASAPI.

-c, --command <command>

Run a command which consumes all remaining arguments. Use -c help to list all other commands. Pass --help after the command to see its help text.

This implies --background mode.

-h, --help

Print this help text and exit.

/?

Print this help text and exit (Windows only).

-r, --register

Register blend-file extension for current user, then exit (Windows & Linux only).

"--register-allusers"

Register blend-file extension for all users, then exit (Windows & Linux only).

"--unregister"

Unregister blend-file extension for current user, then exit (Windows & Linux only).

"--unregister-allusers"

Unregister blend-file extension for all users, then exit (Windows & Linux only).

-v, "--version"

Print Blender version and exit.

--

End option processing, following arguments passed unchanged. Access via Python's sys.argv.

Phân Tích Đối Số (Argument Parsing)

Arguments must be separated by white space, eg:

blender -ba test.blend

...will exit since -ba is an unknown argument.

Trật Tự của Đối Số (Argument Order)

Arguments are executed in the order they are given. eg:

blender --background test.blend --render-frame 1 --render-output "/tmp"

...will not render to /tmp because --render-frame 1 renders before the output path is set.

blender --background --render-output /tmp test.blend --render-frame 1

...will not render to /tmp because loading the blend-file overwrites the render output that was set.

blender --background test.blend --render-output /tmp --render-frame 1

...hoạt động như mong muốn.

Biến Số Môi Trường (Environment Variables)

BLENDER_USER_RESOURCES:

Replace default directory of all user files. Other BLENDER_USER_* variables override when set.

BLENDER_USER_CONFIG:

Directory for user configuration files.

BLENDER_USER_SCRIPTS:

Directory for user scripts.

BLENDER_USER_EXTENSIONS:

Directory for user extensions.

BLENDER_USER_DATAFILES:

Directory for user data files (icons, translations, ..).

BLENDER_SYSTEM_RESOURCES:

Replace default directory of all bundled resource files.

BLENDER_SYSTEM_SCRIPTS:

Directory to add more bundled scripts.

BLENDER_SYSTEM_EXTENSIONS:

Directory for system extensions repository.

BLENDER_SYSTEM_DATAFILES:

Directory to replace bundled datafiles.

BLENDER_SYSTEM_PYTHON:

Directory to replace bundled Python libraries.

OCIO:

Path to override the OpenColorIO configuration file.

TEMP:

Store temporary files here (MS-Windows).

TMPDIR:

Store temporary files here (UNIX Systems). The path must reference an existing directory or it will be ignored.