Pha Trộn (Blend)#

The Blend texture generates a smoothly interpolated progression. This is one of the most frequently used procedural textures. You can use blend textures to blend other textures together (with Stencil), or to create nice effects (especially with the Mapping: Normal trick).

Ghi chú

Remember that if you use a ramp to create a custom blending, you may have to use No RGB, if the Mapping value needs an intensity input.

../../../../_images/render_materials_legacy-textures_types_blend_panel.png

Kênh Chất Liệu.#

Các Tùy Chọn (Options)#

Tiến Trình (Progression)

Profile of blend.

Tuyến Tính (Linear)

A linear progression.

Bình Phương (Quadratic)

A quadratic progression.

Chậm Rãi (Easing)

A flowing, nonlinear progression.

Chéo Góc (Diagonal)

A diagonal progression.

Hình Cầu (Spherical)

A progression with the shape of a three-dimensional ball.

Hình Cầu Bậc Hai (Quadratic Sphere)

A quadratic progression with the shape of a three-dimensional ball.

Tỏa Tròn (Radial)

A radial progression: Horizontal / Vertical. The direction of the progression is flipped a quarter turn.