Thanh Bên (Sidebar)¶
Chỉnh Sửa Hành Động (Edited Action)¶
Tham Chiếu (Reference)
- Panel (Bảng):
Thanh Bên (Sidebar) ‣ Hành Động Biên Soạn (Edited Action)
Contains settings for the object's active action. Only visible if the Action Track is selected.
- Hành Động (Action)
A data-block menu where you can see, change, and clear the object's active action. See also the Action Editor's Action.
- Ngoại Suy (Extrapolation)
Determines whether the action will influence the frames before/after its boundaries once it has been pushed down into a strip. (As long as it's still the active action, Hold is used regardless of the choice.)
- Giữ (Hold)
The property values at the action's first keyframe also apply to the earlier frames (if the strip is the first in the track). The values at its last keyframe also apply to the later frames (up to the next strip).
- Giữ Từ Đây Trở Đi (Hold Forward)
The property values at the action's last keyframe also apply to the later frames (up to the next strip).
- Không (Nothing)
The animated properties return to their default values outside of the strip boundaries.
- Pha Trộn (Blending)
How to combine the action's property values with those of the tracks below.
- Thay Thế (Replace)
Overwrites the values produced by the lower tracks. If Influence is less than 1, a linear interpolation between the previous and new values is used instead.
- Nhân, Khấu Trừ, Cộng (Multiply, Subtract, Add)
Blends the action's values with those of the lower tracks using a simple calculation. If Influence is less than 1, a linear interpolation between the previous values and these calculated values is used.
\(result = mix(previous, previous (+-×) value, influence)\)
- Kết Hợp (Combine)
Một trong các phương pháp sau sẽ được tự động chọn tùy theo thể loại của từng tính chất:
- Xoay Chiều Trục/Góc Độ (Axis/Angle Rotation)
\(result = previous + value × influence\)
Phép toán này cho kết quả tính trung bình của trục và thêm số lượng vòng quay.
- Quaternion Rotation (Xoay Chiều Quatenion)
Phép toán Quaternion được áp dụng cho toàn bộ bốn kênh của tính chất cùng một lúc:
\(result = {previous} × {value} ^ {influence}\)
- Cân Xứng [Tỷ Lệ] (Proportional [Scale])
\(result = previous × (value / default) ^ {influence}\)
- Những cái Khác (Others)
\(result = previous + (value - default) × {influence}\)
Ghi chú
Since this blending mode uses quaternion multiplication to calculate the Quaternion Rotation properties, it always drives all four channels during playback, and Insert Single Keyframe is forced to insert all four keys. Other types of channels can still be keyed individually.
- Tác Động/Ảnh Hưởng (Influence)
How much the action contributes to the result of the NLA stack.
Dải (Strip)¶
- Tên (Name)
Name of the strip.
- Tắt/Giải Hoạt [hộp đánh dấu kiểm] (Mute [checkbox])
When unchecked, the strip will no longer contribute to the animation. It's shown with a dotted outline to indicate this.
Dải đang Hoạt Động (Active Strip)¶
Tham Chiếu (Reference)
- Panel (Bảng):
Thanh Bên (Sidebar) ‣ Dải (Strip) ‣ Dải đang Hoạt Động (Active Strip)
Contains common strip properties.
- Khung Hình Khởi Đầu (Frame Start)
The frame where the strip begins. Changing this will move the strip while keeping its duration constant.
- Khung Hình Kết Thúc (Frame End)
The frame where the strip ends. Changing this will also change the Action Clip Frame End, thereby cropping or extending the action. If you instead want to speed it up or slow it down, scale it by using Strip ‣ Transform ‣ Scale or adjusting the Playback Scale setting.
- Ngoại Suy (Extrapolation)
Xin xem mục Ngoại Suy (Extrapolation).
- Pha Trộn (Blending)
Xin xem mục Pha Trộn (Blending).
- Pha Trộn Vào, Ra (Blend In, Out)
How many frames it takes for the strip's influence to ramp up at the start and wind down at the end.
- Tự Động Pha Trộn Vào/Ra (Auto Blend In/Out)
Calculates Blend In/Out automatically by looking at the strips in the track above or below that overlap the current strip in time.
- Chơi Lại (Playback)
- Đảo Nghịch (Reversed)
Makes the strip play backwards.
- Tuần Hoàn Thời Gian của Dải (Cyclic Strip Time)
Whether to wrap the Animated Strip Time back to the start if it exceeds the Action Clip Frame End.
Ảnh Hưởng Hoạt Họa (Animated Influence)¶
Lets you manually specify, and animate, how strongly the strip affects the animation. This is an alternative to using the (Auto) Blend In/Out settings above.
To create an influence keyframe, first type a value, then either click Insert Keyframe in its context menu or press I while hovering over it. You can see the keyframes in e.g. the Graph Editor.
Thời Gian Đoạn Hoạt Họa (Animated Strip Time)¶
Lets you manually specify, and animate, the frame at which the underlying action is sampled.
Ghi chú
Although the setting is called Strip Time, its value is a frame number inside the action, not inside the strip. If you have an action going from frame 1 to frame 50 that's referenced by a strip going from frame 101 to 150, you'd set the Strip Time to 1 to see the first keyframe, not 101.
In combination with Cyclic Strip Time, this lets you play the action's keyframes multiple times in a single strip. As an example, say that the action's keyframes are between frames 1 and 50. If you animate the strip time to instead go from 1 to 100, the keyframes will play twice (at twice the speed).
In practice, however, it's easier to use the Repeat setting described below.
Đoạn Quay Hành Động (Action Clip)¶
Tham Chiếu (Reference)
- Panel (Bảng):
Sidebar region ‣ Strip ‣ Action Clip
Contains properties specific to Action strips.
- Hành Động (Action)
The action referenced by the strip.
- Khung Hình Khởi Đầu, Kết Thúc (Frame Start, End)
How much of the action to use. By adjusting these, you can crop or extend the action (and the strip, as its Frame End will change accordingly). If you extend the action, F-Curve Extrapolation will kick in.
One case where these settings can be useful is in cyclic animation where the first and last keyframes of the action have the same value (meaning this value applies for two frames when the animation restarts). By reducing the Frame End, you can exclude the last keyframe and have the value apply for only one frame instead.
- Đồng Bộ Hóa Độ Dài (Sync Length)
Automatically sets Frame Start/End to the action's first/last keyframe when exiting Tweak Mode.
- Ngay Bây Giờ (Now)
Sets Frame Start/End to the action's first/last keyframe.
- Đổi Tỷ Lệ Chơi Lại (Playback Scale)
Makes the animation play more quickly (scale < 1) or slowly (scale > 1) than the original action.
- Lặp Lại (Repeat)
Makes the action play multiple times.
Hành Động (Action)¶
Tham Chiếu (Reference)
- Panel (Bảng):
Sidebar region ‣ Strip ‣ Action
See Action Properties.
Modifiers (Bộ Điều Chỉnh)¶
Tham Chiếu (Reference)
- Panel (Bảng):
Sidebar region ‣ Modifiers
Strip modifiers let you make non-destructive changes to all the curves inside the strip's action.
Xin xem mục Bộ Điều Chỉnh Đường Cong-F (F-Curve Modifiers).