Nút Ổn Định Hóa 2D (Stabilize 2D Node)

Nút Ổn Định Hóa 2D.

Ổn định hóa đoạn phim phỏng theo các sắp đặt trong Trình Biên Soạn Đoạn Phim (Movie Clip Editor) ‣ Tính Chất (Properties) ‣ Ổn Định Hóa 2D (2D Stabilization). Để biết thêm thông thông tin, xin hãy xem mục Ổn Định Hóa 2D (2D Stabilization) nhé.

Đầu Vào (Inputs)

Hình Ảnh (Image)

Đầu vào màu tiêu chuẩn.

Đảo Nghịch (Invert)

Invert the stabilization. If the stabilization calculated is to move the movie clip up by 5 units, this will move the movie clip down by 5 units.

Lấy Mẫu Vật (Sampling)

Thanh Lọc (Filter)

Determines how pixel values are interpolated when scaling or transforming images.

Gần Nhất (Nearest):

Uses the value of the closest pixel with no smoothing. This is the fastest method and is well-suited for pixel art or low-resolution images where sharp, blocky edges are desirable. In animations, motion appears in single-pixel steps, which can cause visible jittering.

Song Tuyến Tính (Bilinear):

Averages the values of surrounding pixels to create a smoother result than Nearest. Provides a good balance between performance and visual quality.

Song Lập Phương (Bicubic):

Computes a weighted average of a larger neighborhood of pixels for even smoother results. Ideal for photographic images or gradients where preserving fine detail is important.

Dị Hướng [Anisotropic]:

Adjusts interpolation based on the direction and scale of the transformation. Helps reduce blurring or aliasing when scaling at steep angles or uneven resolutions, especially useful in textures viewed at oblique angles or in detailed 3D projections.

Tính Chất (Properties)

Đoạn Phim (Movie Clip)

The movie clip whose stabilization to use.

Đầu Ra (Outputs)

Hình Ảnh (Image)

Đầu vào màu tiêu chuẩn.