Lấy Mẫu Vật (Sampling)#

The quality of the renders can be adjusted by changing the Anti-Aliasing method. A different one can be selected for the 3D Viewport, viewport rendering and for final rendering.

The setting for the 3D Viewport is a user preference to specify the anti-aliasing method that runs best on the used system. The setting for viewport rendering and final rendering is saved per scene.

Tham Chiếu (Reference)

Panel (Bảng):

Kết Xuất (Render) ‣ Lấy Mẫu Vật (Sampling) Cài Đặt Sở Thích (Preferences) ‣ Cổng Nhìn (Viewport)

Không Khử Răng Cưa (No Anti-Aliasing)

With this option selected no anti-aliasing will be applied.

Khử Răng Cưa Đơn Lượt (Single Pass Anti-Aliasing)

Scene will be rendered with a post-process anti-aliasing pass.

Đa Mẫu Vật (Multisample)

The scene will be rendered multiple times with a slight offset. The anti-aliasing will be gathered from the multiple renders. The number of samples are predefined so it uses the best distribution of the samples.

5, 8, 11, 16, 32

Mẹo

Multisample anti-aliasing is well suited for rendering small details like hair.

kết xuất Lũy Tiến Cổng Nhìn

For the 3D Viewport, one sample is rendered at a time. When there are no changes to the scene or viewport the next sample will be rendered.