Normal Selection Node¶
The Normal Selection node creates a selection of elements whose normals point in a specified direction within a given angular threshold. It is useful for selecting geometry that faces a certain way, such as upward-facing surfaces, walls, or elements oriented toward a light or camera.
Đầu Vào (Inputs)¶
- Chiều Hướng (Direction)
A vector that defines the reference direction to compare against the element normals. The direction should typically be normalized.
- Ngưỡng (Threshold)
The maximum angular difference between the element normal and the given direction for the element to be included in the selection.
Đầu Ra (Outputs)¶
- Lựa Chọn (Selection)
A boolean field indicating which elements have normals pointing within the given angular threshold of the specified direction.