Restricción Resolver cámara¶
The Camera Solver constraint makes a Blender camera imitate the motion of a real-world camera.
Uso¶
Start by loading a video file into the Movie Clip Editor and using motion tracking to track at least eight markers in the real-world scene. Then use Solve Camera/Object Motion to reconstruct the motion of the physical camera, and finally add this constraint to a Blender camera.
Opciones¶
La restricción Resolver cámara.¶
- Clip activo
Whether to follow the physical camera of the scene’s Active Clip. If unchecked, a selector appears for choosing another clip.
- Restricción a curvas-f
Replaces the constraint by a set of equivalent keyframes.
- Influencia
How strongly the constraint affects the Blender camera.