Nodo Proyectar punto

El nodo Proyectar punto.

Applies a projection matrix to a point. Specifically, this node turns the given Euclidean vector (X, Y, Z) into the homogeneous vector (X, Y, Z, 1), multiplies the given projection matrix by it, and turns the resulting homogeneous vector back into a Euclidean one by dividing it by the absolute value of its W component. This last step is also known as perspective division.

Entradas

Vector

The position vector to project.

Transformación

La matriz de proyección.

Propiedades

Este nodo no contiene propiedades.

Salidas

Vector

The projected position vector.