Ordenar elementos¶
Referencia
- Modo:
Modo Edición
- Menú:
Changes the internal storage order of the selected mesh elements.
Consejo
To see the storage indices of the selected elements, first ensure the Adicionales para desarrolladores option is enabled in the Preferences, then enable the Identificadores overlay in the 3D Viewport.
- Eje Z de la vista
Sort along the active view’s Z axis, from farthest to nearest.
- Eje X de la vista
Sort along the active view’s X axis, from left to right.
- Distancia al cursor
Sort by distance from the Cursor 3D, from nearest to farthest.
- Material
Sort faces by their material slot index, from lowest to highest. The order of faces within each «material group» remains unchanged.
- Seleccionado
Move all selected elements to the beginning (without affecting their relative order). Warning: This will also affect the indices of unselected elements!
- Aleatorizar
Randomize the order of the selected elements.
- Invertir
Reverse the order of the selected elements.
The Ajustar última operación panel has the following options:
- Tipo
The sort order as described above.
- Elementos
Whether to sort vertices, edges, or faces. This is initially determined by the current selection mode.
- Invertir
Sort in the opposite order than the default one.
- Semilla
When using Randomize, changing the seed will result in a different order.