Dispersión volumétrica

El nodo Dispersión volumétrica.

El nodo Dispersión volumétrica permitirá que la luz sea dispersada a medida que atraviese un volumen. Un uso típico podrá ser el de agregar niebla a una escena. También podrá ser usado en conjunto con el nodo Absorción volumétrica para crear humo.

Entradas

Color

Scattering coefficients per color channel.

Densidad

La densidad del efecto de dispersión.

Anisotropy Henyey-Greenstein Draine

Controls the relative amount of backward and forward scattering.

IOR Fournier-Forand

Refractive index of the scattering particles relative to water. Common ocean waters range between 1.0 and 1.2, while turbid waters with higher density of particles have higher IORs.

Backscatter Fournier-Forand

Fraction of light that is scattered backwards. Most oceanic particles have backscatter values between 0.001 (e.g., very large phytoplankton) and 0.1 (e.g., very small mineral particles), pure water has a backscatter of 0.5. Values taken from Ocean Optics Web Book.

Alpha Draine

Blending factor between Henyey-Greenstein (\(\alpha = 0\)) and Cornette & Shanks (\(\alpha = 1\)) phase functions.

Diameter Mie

Diameter of the scattering particles in µm.

Propiedades

Fase

Volume scattering phase function.

Henyey-Greenstein:

Simple and widely used phase function, useful for approximating scattering in biological tissues.

Fournier-Forand:

Cycles Only Suitable for modeling the scattering of light in underwater environments.

Draine:

Cycles Only Suitable for modeling the scattering of interstellar dust.

Rayleigh:

Cycles Only Describes the scattering by particles with a size smaller than the wavelength of light, such as the scattering of sunlight in earth’s atmosphere.

Mie:

Cycles Only Describes the scattering by particles with a size larger than the wavelength of light, such as cloud and fog.

Truco

These phase functions can be combined using a Mezclar sombreadores.

Volume Scattering Function in logarithmic scale.

Volume scattering phase as a function of angles between the incoming and the outgoing direction, in logarithmic scale. Light comes from the left side.

Salidas

Volumen

La salida Volumen del sombreador deberá ser conectada a la entrada Volumen de los nodos de salida de Material o de Entorno.

Ejemplos

../../../_images/render_shader-nodes_shader_volume-scatter_example.png

Ejemplo de Dispersión volumétrica.