Nodo Caminos más cortos#
The Shortest Edge Paths node finds paths along mesh edges to a selection of end vertices. The cost used to define «shortest» can be set to anything. By default there is a constant cost for every edge, but a typical input would be the length of each edge.
The output is encoded with vertex indices, and is meant to be used on the vertex domain. For each vertex, the Next Vertex Input output stores the index of the following vertex in the path to the «closest» endpoint.
The node is implemented with Dijkstra’s algorithm.
Truco
The edge length is a natural input to the Edge Cost. It can be implemented with the Nodo Vértices de borde and the Nodo Operar (vectores) set to the Distance operation.
Ver también
This node can be used with the Nodo Camino de bordes a selección or the Nodo Camino de bordes a curvas to generate new geometry based on the paths.
Entradas#
- Vértice final
A selection of the goal vertices that terminate the edge paths.
- Costo del borde
The weight for each edge, used to determine the meaning of «shortest.»
Propiedades#
Este nodo no contiene propiedades.
Salidas#
- Identificador del vértice siguiente
The following vertex on the shortest path from every vertex to the closest endpoint (as defined by the cost input).
- Costo total
The remaining cost before an end vertex is reached by following the next vertex indices