Arrastrar¶
Referencia
- Modo:
Modo Esculpido
- Pincel:
Drag geometry across the screen, following the cursor. Grab only moves the vertices that are under the brush radius at the start of the stroke. This is an essential sculpting brush to be used frequently to build shapes and adjust proportions.
Nota
The effect is similar to moving geometry in Edit Mode with Proportional Editing enabled, except that Grab can make use of other Sculpt Mode options and brush settings.
Opciones de pincel¶
General¶
- Radio
Pressure Sensitivity is not supported for this brush type. More info at Radius.
- Intensidad
Pressure Sensitivity is not supported for this brush type. More info at Strength.
- Radio de normal
For this brush, this setting is a purely visual change. It does not alter the brush behavior. More info at Normal Radius.
- Suavizado automático
This setting is not supported. More info at Auto-Smooth.
Unique¶
- Arrastrar vértice activo
Applies the maximum strength of the brush to the highlighted active vertex, making it easier to manipulate low-poly models or meshes with modifiers.
Enabling this option also enables a white wireframe overlay within the brush radius. This helps to visualize the real base geometry that is being manipulated while sculpting with Modifiers.
- Grab Silhouette [Arrastrar (silueta)]
Preserves the object’s silhouette shape by only grabbing vertices on one side of the mesh curvature. The shape of the silhouette is determined by the orientation of the 3D Viewport and the start of the stroke.
Note how in the image only the bottom side of the leg is pulled down, despite the size of the brush.
Truco
This setting is also useful for grabbing a single side of a crease and pushing it further inwards, creating a more pinched crease.
Flujos de trabajo adicionales¶
- Pincel de arrastre 2D
Cuando la Forma del decaimiento se encuentre definida en Proyectado, el pincel será capaz de arrastrar con una profundidad infinita. Esto resultará especialmente útil para realizar cambios a gran escala en una escultura.
El trazo también podrá comenzar fuera de la malla (en el espacio vacío) y arrastrar a los vértices que caigan dentro del radio del pincel. Esto podrá resultar útil al esculpir mallas de formas planas o tubulares.