Nodo Cono

El nodo Cono.

Generates a cone mesh that is optionally truncated.

Entradas

Vértices

Number of vertices in the top and/or bottom circle of the cone. No geometry is generated if the number is below three.

Segmentos laterales

Number of vertically stacked face loops that make up the cone’s sides. Increasing this will add horizontal cuts. No geometry is generated if the number is below one.

Segmentos de relleno

Number of concentric rings in the top and/or bottom. No geometry is generated if the number is below one.

Radio superior

The radius of the cone’s top circle. If this is zero, the circle is reduced to a single vertex.

Radio inferior

Same as Radius Top but for the bottom circle.

Profundidad

Altura del cono generado.

Nota

If the top and bottom radii are both zero, this node will output a single line.

Propiedades

Tipo de relleno

Cómo se rellenarán los círculos en los extremos del cono, usando caras cuando sus radios sean mayores a cero.

Ninguno:

No rellenará los círculos.

Enégono:

Fill the innermost circles with a single face.

Triángulos:

Fill the innermost circles with triangles connected to a vertex in the center.

Salidas

Malla

Salida estándar de geometría.

Superior

A boolean field with a selection of the faces on the top of the cone. If the Fill Type is set to None, this will be a selection of the top edges instead. If Radius Top is zero, this will be a selection of the top vertex.

Lado

A boolean field with a selection of the faces on the side of the cone.

Inferior

A boolean field with a selection of the faces on the bottom of the cone. If the Fill Type is set to None, this will be a selection of the bottom edges instead. If Radius Bottom is zero, this will be a selection of the bottom vertex.

Mapa UV

The default UV coordinate of each face corner. This can be connected to the Nodo Almacenar atributo con nombre for populating a UV Map.