Blender 2.91 Manual Logotipo
  • Primeros pasos
  • Interfaz de Usuario
  • Editores
  • Escenas y Objetos
  • Modelado
    • Introduction
    • Meshes
    • Curves
      • Introduction
      • Tools
      • Structure
      • Primitives
      • Selecting
      • Editing
        • Transform Panel
        • Curve
        • Control Points
        • Segments
        • Other
      • Properties
      • Curve Display
    • Surfaces
    • Metaball
    • Text
    • Volumes
    • Empties (Vacíos)
    • Modifiers
  • Escultura y Pintado
  • Grease Pencil
  • Animación y Rigging
  • Físicas
  • Renderización
  • Composición
  • Tracking & Masking
  • Edición de video
  • Files & Data System
  • Add-ons
  • Avanzado
  • Troubleshooting
  • Glosario
  • Contribuir Documentación
Blender 2.91 Manual
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  • Modelado »
  • Curves »
  • Editing

Editing¶

  • Transform Panel
  • Curve
    • Transform
    • Mirror
    • Snap
    • Spin
    • Add Duplicate
    • Split
    • Separate
    • Toggle Cyclic
    • Set Spline Type
    • Show/Hide
    • Cleanup
    • Delete
  • Control Points
    • Extrude Curve and Move
    • Make Segment
    • Tilt
    • Clear Tilt
    • Set Handle Type
    • Recalculate Handles
    • Smooth
    • Smooth Curve Tilt
    • Smooth Curve Radius
    • Smooth Curve Weight
    • Hooks
    • Make Vertex Parent
  • Segments
    • Subdivide
    • Switch Direction
  • Other
    • Set Goal Weight
    • Add Vertex
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