Nodo Ladrillos¶
The Brick Texture is used to add a procedural texture producing bricks.
Entradas¶
- Color 1/2
Color de los ladrillos.
- Cemento
Color del área entre los ladrillos.
- Escala
Escala general de la textura.
- Tamaño cemento
The size of the filling between the bricks known as «mortar»; 0 means no mortar.
- Suavizado cemento
Blurs/softens the edge between the mortar and the bricks. This can be useful with a texture and displacement textures.
- Desviación
The color variation between Color 1/2. Values of -1 and 1 only use one of the two colors; values in between mix the colors.
- Ancho del ladrillo
The ratio of brick’s width relative to the texture scale.
- Altura de la fila
The ratio of brick’s row height relative to the texture scale.
Propiedades¶
- Desplazamiento
Determinará el desplazamiento de las distintas filas de ladrillos.
- Frecuencia
How often rows are offset; a value of 2 gives an even/uneven pattern of rows.
- Concentración
Factor to adjust the brick’s width for particular rows determined by the Frequency
- Frecuencia
How often rows consist of «squished» bricks.
Salidas¶
- Color
Salida de color de la textura.
- Factor
Máscara del cemento.