Propiedades de material de Grease Pencil

Contenedores de materiales

../../_images/grease-pencil_materials_introduction_slots-panel.png

Panel de contenedores de materiales de Grease Pencil.

Next to the material name there are three icons buttons that control common properties of the material:

/ (Mostrar/Ocultar en fantasmas)

Toggle the use of the material for Onion Skinning.

/ (Mostrar/Ocultar material)

Toggle whether the active material is the only one that can be edited and is visible.

/ (Bloquear/Desbloquear material)

Toggle whether the active material is the only one that can be edited.

Especiales

Mostrar todo

Turns on the visibility of every material in the list.

Ocultar otras

Turns off the visibility of every material in the list except the active one.

Bloquear todo

Locks edition of all the materials in the list.

Desbloquear todo

Unlocks edition of all the materials in the list.

Bloquear no seleccionados

Locks all materials not used in the selected strokes.

Bloquear no usados

Locks and hides all unused materials.

Copiar material a seleccionados

Copia el material activo al objeto de Grease Pencil seleccionado.

Copiar todos los materiales a seleccionados

Copia todos los materiales al objeto de Grease Pencil seleccionado.

Eliminar contenedores no usados

Eliminará todos los materiales no usados.

Lock & Visibility Controls

(Isolate Material)

Toggle whether the active material is the only one that can be edited.

(Isolate Material)

Toggle whether the active material is the only one that can be edited and is visible.

Superficie

../../_images/grease-pencil_materials_properties_panel.png

Shader panel with only Stroke component activated.

Trazo

When enabled, the shader use the stroke component. The Stroke component controls how to render the edit lines.

Tipo de línea

Defines how to display or distribute the output material over the stroke.

Línea:

Connects every points in the strokes showing a continuous line.

Puntos:

Use a disk shape at each point in the stroke. The dots are not connected.

Cuadrados:

Use a square shape at each point in the stroke. The squares are not connected.

Estilo

The type of the material.

Sólido:

Use a solid color.

Textura:

Use an image texture.

Imagen

The image data-block used as an image source.

Fundido

Texture and Base Color mixing amount.

Factor UV

The image size along the stroke.

Color Base

The base color of the stroke.

Hueco

Removes the color from strokes underneath the current by using it as a mask.

Alineación

Defines how to align the Dots and Squares along the drawing path and with the object’s rotation.

Ruta:

Aligns to the drawing path and the object’s rotation.

Objeto:

Aligns to the object’s rotation; ignoring the drawing path.

Fijo:

Aligns to the screen space; ignoring the drawing path and the object’s rotation.

Rotación

Rotates the points of Dot and Square strokes.

Nota

The Rotation option is limited to a range of -90 to 90 degrees.

Superposición propia

Disables stencil and overlap self-intersections with alpha materials.

Samples of different material strokes mode types and styles.
../../_images/grease-pencil_materials_properties_stroke-solid-line.png

Tipo de línea: Línea, Estilo: Sólido.

../../_images/grease-pencil_materials_properties_stroke-texture-line.png

Tipo de línea: Línea, Estilo: Textura.

../../_images/grease-pencil_materials_properties_stroke-solid-dot.png

Tipo de línea: Puntos, Estilo: Sólido.

../../_images/grease-pencil_materials_properties_stroke-texture-dot.png

Tipo de línea: Puntos, Estilo: Textura.

Rellenar (o Relleno)

When enabled, the shader use the fill component. The Fill component control how to render the filled areas determined by closed edit lines.

Estilo

El tipo de material.

Sólido:

Usará un color sólido.

Gradiente:

Usará un gradiente de colores.

Tipo de gradiente
Lineal:

Mix the colors along a single axis.

Radial:

Mix the colors radiating from a center point.

Textura:

Use an image texture.

Imagen

The image data-block used as an image source.

Samples of different material fill styles.
../../_images/grease-pencil_materials_properties_fill-solid.png

Estilo: Sólido.

../../_images/grease-pencil_materials_properties_fill-gradient.png

Estilo: Gradiente (Lineal).

../../_images/grease-pencil_materials_properties_fill-gradient-radial.png

Estilo: Gradiente (Radial).

../../_images/grease-pencil_materials_properties_fill-texture.png

Estilo: Textura.

Color Base

The base color of the fill.

Color secundario Gradiente

The secondary color.

Hueco

Removes the color from strokes underneath the current by using it as a mask.

Fundido Gradiente / Textura

The amount that the Secondary Color (for Gradient Style) or image texture (for Texture Style) Mixxes with the Base Color.

Invertir colores Gradiente

Flips the gradient, inverting the Base Color and Secondary Color.

Posición X, Y Gradiente / Textura

Shifts the position of gradient or image texture.

Rotación Gradiente / Textura

Rotates the gradient or image texture.

Escala X, Y Gradiente / Textura

Scales the gradient or image texture.

Recortar imagen Textura

When enabled, show one image instance only (do not repeat).

Opciones

Identificador en pasada

Este identificador podrá ser usado con algunos modificadores para restringir cambios sólo a un cierto material. Ver Modificadores para más información.