Introducción¶
Región de canales¶
This region is found on the left side of time-based editors like the Línea de tiempo, the Dope Sheet Editor, and the Graph Editor. It shows a tree of items (objects, bones…) and their animated properties, with the latter also being called «channels.» Each channel has an associated F-curve describing how its value changes over time.
Las filas estarán codificadas con colores, tal como se indica a continuación:
Azul oscuro: escenas y objetos
Azul claro: acciones, formas clave, etc.
Verde: grupos de canales
Gris: canales
- Buscar Ctrl-F
Lets you filter the channels by typing a part of their name. Click the Invert button to instead show channels that don’t include the search text.
Controles¶
The headers contain the following toggle buttons:
- Fijar (ícono alfiler)
Keep the row and its children visible even when selecting a different object.
- Ocultar (ícono de ojo)
Hides the keyframes and curve associated with the channel.
- Modificadores (ícono de llave inglesa)
Deactivates the modifiers of the curve.
- Silenciar (casilla de verificación)
Deactivates the curve, making the animation behave as though it doesn’t exist.
- Bloqueado (ícono de candado)
Prevent the curve from being edited.
Nota
This also works in the Nonlinear Animation Editor, but note that it only locks the strips there, not the underlying F-curves.
Selección¶
Select single header: click LMB
Add/Remove single header to/from selection: click Ctrl-LMB
Select range: click Shift-LMB
Seleccionar todo: A
Deseleccionar todo: pulsar Alt-A o doble pulsación de A
Selección (Marco): arrastrar con LMB
Selección aditiva (Marco): arrastrar con Mayús-LMB
Selección sustractiva (Marco): arrastrar con Ctrl-LMB
Seleccionar todos los claves del canal: doble clic con LMB sobre su encabezado.
Edición¶
Renombrar (cualquier cosa menos un canal): doble clic con LMB
Eliminar seleccionado:: kbd: X o: kbd:` Suprimir`
Bloquear seleccionado: Tab
Deslizadores¶
If you enable
, the region will show a value slider next to each channel. Changing such a slider will change the value of the curve at the current frame, creating a keyframe if one doesn’t already exist.