Nodo Transformar geometría¶
The Transform Geometry Node allows you to move, rotate or scale the geometry. The transformation is applied to the entire geometry, and not per element. The Nodo Definir posición is used for moving individual points of a geometry. For transforming instances individually, the instance translate, rotate, or scale nodes can be used.
Entradas¶
- Geometría
Entrada estándar de geometría.
- Traducción
Translation of the entire geometry in the local space of the modified object.
- Rotación
Euler rotation in the local space of the modified object.
- Escala
Scale for the geometry in the local space of the modified object.
- Transformación
A Transformation Matrix, available when using Matrix mode.
Propiedades¶
- Modo
How the transformation is specified.
- Componentes:
Provide separate inputs for location, rotation and scale.
- Matriz:
Use a transformation matrix.
Salida¶
- Geometría
Salida estándar de geometría.