Nodo Recortar por canal¶
The Channel Key node determines background objects from foreground objects by the difference in the selected channel’s levels.
For example in the YUV Color Model, this node is useful when compositing stock footage of explosions (very bright) which are normally shot against a solid, dark background.
Entradas¶
- Imagen
Entrada de color estándar.
Propiedades¶
- Espacio de color
This button selects what color model the channels will represent.
RVA, TSV, YUV, YCbCr
- Canal de recorte
This button selects the channel, defined by the Color Space, to use to determine the matte.
- Algoritmo
Method to calculate the difference between levels.
- Máx:
Limit by the maximum of the other two channels other than the Key Channel.
- Individual:
Limit by the maximum of the selected Limiting Channel.
- Canal limitador
The channel to use when computing the maximum, the options are defined by the Color Space.
- Alto
Determines the lowest values that are considered foreground. (Which is supposed to be – relatively – high values: from this value to 1.0.)
- Bajo
Determines the highest values that are considered to be background objects. (Which is supposed to be – relatively – low values: from 0.0 to this value.)
Truco
It is possible to have a separation between the High and Low values to allow for a gradient of transparency between foreground and background objects.
Salidas¶
- Imagen
Image with an alpha channel adjusted for the keyed selection.
- Mate
Una máscara alfa en blanco y negro que representa al recorte.