Sort Elements(要素をソート)

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Mesh(メッシュ) ‣ Sort Elements(要素をソート)...

Changes the internal storage order of the selected mesh elements.

ヒント

To see the storage indices of the selected elements, first ensure the Developer Extras(開発者用オプション) option is enabled in the Preferences, then enable the Indices(インデックス) overlay in the 3D Viewport.

View Z Axis(ビューZ軸)

Sort along the active view's Z axis, from farthest to nearest.

View X Axis(ビューX軸)

Sort along the active view's X axis, from left to right.

Cursor Distance(カーソル距離)

Sort by distance from the 3D Cursor(3Dカーソル), from nearest to farthest.

Material(マテリアル)

Sort faces by their material slot index, from lowest to highest. The order of faces within each "material group" remains unchanged.

Selected(選択)

Move all selected elements to the beginning (without affecting their relative order). Warning: This will also affect the indices of unselected elements!

Randomize(ランダム化)

Randomize the order of the selected elements.

Reverse(反転)

Reverse the order of the selected elements.

The Adjust Last Operation(最後の操作を調整) panel has the following options:

Type(タイプ)

The sort order as described above.

要素

Whether to sort vertices, edges, or faces. This is initially determined by the current selection mode.

Reverse(反転)

Sort in the opposite order than the default one.

Seed(シード)

When using Randomize, changing the seed will result in a different order.