Split(分割)

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Armature ‣ Split

ショートカットキー:

Y

The Split operator disconnects selected bones from the rest of the armature, creating a new, unconnected bone chain.

This is useful for restructuring rigs, separating limbs, or preparing bone chains to be transformed independently.

注釈

This operator only affects bone connectivity; the bones remain within the same armature object. To move the split bone chain to a separate object, use Separate Bones.