Split(分割)¶
参照
- Mode(モード):
Edit Mode(編集モード)
- Menu(メニュー):
- ショートカットキー:
Y
The Split operator disconnects selected bones from the rest of the armature, creating a new, unconnected bone chain.
This is useful for restructuring rigs, separating limbs, or preparing bone chains to be transformed independently.
注釈
This operator only affects bone connectivity; the bones remain within the same armature object. To move the split bone chain to a separate object, use Separate Bones.