Cycles

Cycles is Blender's physically-based path tracer for production rendering. It is designed to provide physically based results out-of-the-box, with artistic control and flexible shading nodes for production needs.

../../_images/render_cycles_introduction_overview.jpg

To use Cycles, select it as the Render Engine in the Render properties. For GPU accelerated rendering, enable compatible devices in Preferences ‣ System ‣ Cycles Render Devices.

参考

The Cycles website with more information and a gallery.