UV Project Modifier¶
The UV Project modifier acts like a slide projector. It emits a UV map from the negative Z axis of a controller object (such as an empty object), and applies it to the object as the "light" hits it.
- UV Map (UVマップ)
Which UV map to modify. Defaults to the active rendering layer.
- Aspect X/Y
Changes the image's aspect ratio. Only apply when a camera is used as projector object.
- Scale X/Y
Scales the image. Only apply when a camera is used as projector object.
Up to ten projector objects are supported. Each face will choose the closest and aligned projector with its surface normal. Projections emit from the negative Z axis (i.e. straight down a camera or light). If the projector is a camera, the projection will adhere to its perspective/orthographic setting.
Specify the projector object(s).