Light Output Node¶
![Light Node ノード。](../../../_images/node-types_ShaderNodeOutputLight.webp)
The Light Output node is used customize a Light object. Currently only supported for Cycles.
To start using this node, select the Light and click Properties(プロパティ) editor.
in the Data tab of the入力¶
- Surface(サーフェス)
Shading for the (invisible) surface of the Light.
Properties(プロパティ)¶
- Target(ターゲット)
Render engine the input shader is used for. By default, the shader is shared between Cycles and EEVEE -- with multiple output nodes, a specialized shader setup can be created for each.
出力¶
このノードには出力は有りません。