Geometry Node Editor(ジオメトリノードエディター)

The Geometry Node editor is used to edit Node Groups which are used by the Geometry Node Modifier. Such a node group can define many operations to modify an object's geometry.

A list of all Geometry Nodes is available in the modeling section. Also see the Nodes page for information on working with nodes in general.

Interface(インターフェイス)

Toolbar(ツールバー)

Select(選択)

See Selecting Nodes.

Annotate(アノテート)

See Annotations(アノテーション).

Links Cut

See Cut Links.

Tool Context

These popover menus are displayed in the header when the tool context is enabled. These properties determine where the tool is available in the user interface.

See Supported Modes & Object Types for more information.

タイプ

The オブジェクトの種類 the tool supports.

Mesh(メッシュ)

The node tree supports Mesh Objects.

Hair Curves

The node tree supports Curve Objects.

Grease Pencil(グリースペンシル)

The node tree supports Grease Pencil Objects.

Point Cloud(ポイントクラウド)

The node tree supports Point Cloud Objects.

モード

The オブジェクトのモード the tool supports.

Object Mode(オブジェクトモード)

The node group can be used in Object mode.

Edit Mode(編集モード)

The node group can be used in edit mode.

Sculpt Mode(スカルプトモード)

The node group can be used in Sculpt Mode.

Draw Mode Grease Pencil

The node group can be used in Grease Pencil Draw Mode.

Options(オプション)

Wait for Click

Wait for a mouse click input (LMB) before running the operator from a menu. This is useful for the Mouse Position Node.