Shape(シェイプ)¶
参照
- Editor(エディター):
Properties(プロパティ)
- Mode(モード):
Object Mode, Edit Mode
- Panel(パネル):
Shape(シェイプ)パネル。¶
- Resolution Preview U/V(プレビュー解像度 U/V)
The density of the generated surface mesh in the 3D Viewport. The higher this number, the more vertices there will be and the smoother the surface will look.
- Render U/V(レンダー U/V)
The density of the generated surface mesh in the render. If a number is 0, the corresponding number from Resolution Preview will be used instead.
参考
The preview resolution can also be configured for each individual surface within a Surface object. See the Active Spline(アクティブスプライン) panel in the Sidebar.