Intersect (Knife)(交差(ナイフ))

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Face(面) ‣ Intersect (Knife)(交差(ナイフ))

Creates new edges along the lines where faces intersect.

../../../../_images/modeling_meshes_editing_face_intersect-knife_before.png

Before intersect.

../../../../_images/modeling_meshes_editing_face_intersect-knife_after.png

After intersect.

参考

Intersect (Boolean)(交差(ブーリアン)) in Union mode doesn't just create intersection edges, but also removes faces that end up enclosed in a volume.

Options(オプション)

Source(ソース)
Self Intersect(自分自身と交差)

Intersect selected faces with other selected faces.

Selected/Unselected(非選択でカット)

Intersect selected faces with unselected faces.

Separate Mode(分離モード)

Whether to disconnect faces from each other after edge creation.

All(全て):

Disconnect all faces at each intersection edge.

Cut(カット):

If Source is set to Selected/Unselected, only disconnect the selected faces from the unselected ones. Otherwise, this option does the same as All.

Merge(マージ):

Connect all faces at each intersection edge.

../../../../_images/modeling_meshes_editing_face_intersect-knife_separate-all.png

Separate All: the cylinder and the plane stay separate and are each split in two.

../../../../_images/modeling_meshes_editing_face_intersect-knife_separate-cut.png

Separate Cut: the cylinder and the plane stay separate.

../../../../_images/modeling_meshes_editing_face_intersect-knife_separate-merge.png

Merge: the cylinder and the plane are connected to each other.

Solver(ソルバー)

交差の計算に使用されるアルゴリズム。

Float

Uses a simple solver which offers good performance but lacks support for overlapping geometry.

Merge Threshold(マージのしきい値)

接触していると見なされる近接面の許容範囲。あるべき交差が検出されない場合や、辺がオーバーラップとして検出されないために余分なジオメトリが作成されている場合は、これを増やすと便利な場合があります。

警告

A threshold approaching the size of faces may cause very slow calculation. In general, keep this value small.

Exact(正確)

Uses a complex solver which offers the best results and has full support for overlapping geometry, but is much slower.