Animation Tools

Insert Blank Keyframe

参照

Mode(モード):

Draw Mode, Edit Mode, Sculpt Mode

Menu(メニュー):

Stroke ‣ Animation ‣ Insert Blank Keyframe (Active Layer) Stroke ‣ Animation ‣ Insert Blank Keyframe (All Layers)

ショートカットキー:

Shift-I

Active Layer(アクティブレイヤー)

Add a new blank keyframe to the active layer at the current frame. If there is already a keyframe at the current frame, a new blank keyframe will be added on the next frame.

All Layers(全レイヤー)

When enabled, Blank keyframe will be created on all layers, not only the active one.

Duplicate Active Keyframe

参照

Mode(モード):

Draw Mode, Edit Mode, Sculpt Mode

Menu(メニュー):

Stroke ‣ Animation ‣ Duplicate Active Keyframe (Active Layer) Stroke ‣ Animation ‣ Duplicate Active Keyframe (All Layers)

Duplicates the strokes on the last keyframe by copying them to the current frame.

Mode(モード)
Active(アクティブ)

Duplicate only the active layer.

All(全て)

Duplicate all the layers.

Delete Active Keyframe

参照

Mode(モード):

Draw Mode, Edit Mode, Sculpt Mode

Menu(メニュー):

Stroke ‣ Animation ‣ Delete Active Keyframe (Active Layer) Stroke ‣ Animation ‣ Delete Active Keyframes (All Layers)

ショートカットキー:

Shift-Delete, Alt-I

Deletes the last keyframe in the Dope Sheet or the current keyframe if you are on one.

Interpolate Sequence

参照

Mode(モード):

Draw Mode, Edit Mode

Menu(メニュー):

Grease Pencil ‣ Interpolate Sequence

ショートカットキー:

Shift-Ctrl-E

Interpolate strokes between the previous and next keyframe by adding multiple keyframes. A breakdown keyframe will be added on every frame between the previous and next keyframe.

Bake Mesh to Grease Pencil

参照

Editor(エディター):

3D Viewport(3Dビューポート)

Mode(モード):

Object and Pose Modes

Menu(メニュー):

Object ‣ Animation ‣ Bake Mesh to Grease Pencil...

Converts each frame of a mesh animation within a selected frame range to a Grease Pencil object keyframed strokes. The Bake Action operator computes the final animation of the selected objects with all those modifiers, drivers, and constraints applied, and keyframes the result.

Target Object(ターゲットオブジェクト)

Select the target Grease Pencil object for the baked animation or a new one if there is nothing yet.

Start Frame, End Frame

Start/End frame for the baking process.

Step

Frame steps for the baking process

Thickness(幅)

ストロークの太さ。

Threshold Angle(角度のしきい値)

Threshold value that determine the strokes end.

Stroke Offset(ストロークオフセット)

塗りつぶされたストロークからストロークを分離するオフセットを設定します。

Only Seam Edges(シーム辺のみ)

シームとしてマークされた辺のみを変換します。

Export Faces(面をエクスポート)

面を塗りつぶしストロークとして変換します。

Only Selected Keyframes

Convert only the selected keyframes.

Target Frame

Target destination frame for the baked animation.

Projection Type

Sets the projection type to use for the converted strokes.

Bake Object Transform to Grease Pencil

参照

Editor(エディター):

3D Viewport(3Dビューポート)

Mode(モード):

Object and Pose Modes

Menu(メニュー):

Object ‣ Animation ‣ Bake Object Transform to Grease Pencil

Applies all transform animation at Object level within a selected frame range to Grease Pencil object keyframes.

Start Frame, End Frame

Start/End frame for the baking process.

Step

Frame steps for the baking process.

Only Selected Keyframes

Convert only the selected keyframes.

Target Frame

Target destination frame for the baked animation.

Projection Type

Sets the projection type to use for the converted strokes.