New Edge/Face from Vertices(頂点から新規辺/面作成)¶
参照
- Mode(モード):
Edit Mode(編集モード)
- Menu(メニュー):
- ショートカットキー:
F
Creates a face between the selected vertices. If only two vertices are selected, creates an edge instead.
Use Cases¶
The operator supports the following scenarios:
Edge from Vertices¶
Face from Vertices¶
Face from Edges¶
Face from Vertices and Edges¶
N-gon from Vertices¶
Selecting more than four vertices results in a single n-gon.
辺からN ゴン¶
A chain of edges similarly results in an n-gon, albeit with more control over the shape of the outline. This does not support holes; see Face Fill for an alternative that does.
Patch from Edges¶
If there are interior edges, Blender will create multiple faces instead of just one.
Face from Single Vertex or Edge¶
If only a single vertex or edge is selected on the boundary of a hole, Blender creates a face using the neighboring edges. In addition, only the new edge is selected afterwards, making it possible to create another face right away.
Selecting a vertex and pressing F twice in a row.¶
既存の面を溶解¶
If multiple existing faces are selected, Blender will Dissolve those faces, merging them into one (instead of creating a new face that overlaps them). This works for multiple "islands" in one go.