New Edge/Face from Vertices(頂点から新規辺/面作成)

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Vertex(頂点) ‣ New Edge/Face from Vertices(頂点から新規辺/面作成)

ショートカットキー:

F

Creates a face between the selected vertices. If only two vertices are selected, creates an edge instead.

Use Cases

The operator supports the following scenarios:

Edge from Vertices

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_vert-pair-before.png

実施前。

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_vert-pair-after.png

実施後。

Face from Vertices

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_verts-simple-before.png

実施前。

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_verts-simple-after.png

実施後。

Face from Edges

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_edge-simple-before.png

実施前。

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_edge-simple-after.png

実施後。

Face from Vertices and Edges

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_mix-simple-before.png

実施前。

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_mix-simple-after.png

実施後。

N-gon from Vertices

Selecting more than four vertices results in a single n-gon.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_cloud-before.png

実施前。

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_cloud-after.png

実施後。

辺からN ゴン

A chain of edges similarly results in an n-gon, albeit with more control over the shape of the outline. This does not support holes; see Face Fill for an alternative that does.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_ngon-before.png

実施前。

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_ngon-after.png

実施後。

Patch from Edges

If there are interior edges, Blender will create multiple faces instead of just one.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_net-before.png

実施前。

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_net-after.png

実施後。

Face from Single Vertex or Edge

If only a single vertex or edge is selected on the boundary of a hole, Blender creates a face using the neighboring edges. In addition, only the new edge is selected afterwards, making it possible to create another face right away.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_create-boundary.png

Selecting a vertex and pressing F twice in a row.

既存の面を溶解

If multiple existing faces are selected, Blender will Dissolve those faces, merging them into one (instead of creating a new face that overlaps them). This works for multiple "islands" in one go.

../../../../_images/modeling_meshes_editing_mesh_delete_dissolve-faces_before.png

Before dissolving.

../../../../_images/modeling_meshes_editing_mesh_delete_dissolve-faces_after.png

After dissolving.