Bisect(二等分)

参照

Mode(モード):

Edit Mode(編集モード)

Tool(ツール):

Toolbar(ツールバー) ‣ Knife(ナイフ) ‣ Bisect(二等分)

Menu(メニュー):

Mesh(メッシュ) ‣ Bisect(二等分)

The Bisect tool cuts the selected geometry in two using an infinitely large plane.

使用方法

Orient the view so that the cutting plane will appear as a line (for example, the Top view when cutting the mesh into left and right halves). Then activate the tool and drag the cutting line using LMB. While dragging, the following shortcuts are available (also shown in the status bar):

Move Spacebar

線の位置を変更します。

Snap(スナップ) Ctrl

ラインの回転を15度間隔に制限します。

Flip(反転) F

Changes which side of the plane is seen as the "outer" side. This is later used with the Fill and Clear Inner/Outer options.

Options(オプション)

After dragging the line, a yellow arrow shows the direction towards the "outer" side, and the following options are available in the Adjust Last Operation(最後の操作を調整) panel:

Plane Point(平面ポイント)、 Plane Normal(平面の法線)

平面は、正確な値で数値的に調整できます。

Fill(フィル)

Create new faces along the cutting plane to cover up any holes left by Clear Inner/Outer. Materials, UV coordinates, and Color Attributes are assigned based on the surrounding geometry.

Clear Inner/Outer

Delete any geometry on the "inner"/"outer" side of the cutting plane. Note that this also affects geometry that was not originally selected.

Axis Threshold(軸しきい値)

Any vertices closer to the cutting plane than this threshold will be reused. For the rest of the mesh, new vertices and edges are created.

../../../../_images/modeling_meshes_editing_mesh_bisect_example.png

Bisect(二等分) の一般的な使用例。

../../../../_images/modeling_meshes_editing_mesh_bisect_uv.jpg

Example of bisect with the Fill option enabled.