Translucent BSDF(半透明BSDF)¶
![Translucent BSDF node.](../../../_images/node-types_ShaderNodeBsdfTranslucent.webp)
The Translucent BSDF is used to add Lambertian diffuse transmission.
入力¶
- Color(カラー)
Color of the surface, or physically speaking, the probability that light is transmitted for each wavelength.
- Normal(ノーマル)
Normal used for shading; if nothing is connected the default shading normal is used.
Properties(プロパティ)¶
このノードにはプロパティがありません。
出力¶
- BSDF
標準シェーダー出力。