Translucent BSDF(半透明BSDF)#

Translucent BSDF node.

The Translucent BSDF is used to add Lambertian diffuse transmission.

入力#

Color(カラー)

Color of the surface, or physically speaking, the probability that light is transmitted for each wavelength.

Normal(ノーマル)

Normal used for shading; if nothing is connected the default shading normal is used.

Properties(プロパティ)#

このノードにはプロパティがありません。

出力#

BSDF

標準シェーダー出力。

#

../../../_images/render_shader-nodes_shader_translucent_example.jpg

Translucentシェーダーの例。#

../../../_images/render_shader-nodes_shader_translucent_behavior.svg

Translucentシェーダーの挙動。#