Nhiễu (Noise)

The Noise modifier uses a pseudo-random number generator to variably distribute the property along the stroke.

Biên Độ (Amplitude)

The maximum value of the noise. A higher amplitude means a less transparent (more solid) stroke.

Chu Kỳ (Period)

The period of the noise. This means how quickly the property value can change. A higher value means a more smoothly changing color along the stroke.

Seed (Mầm)

Mầm sử dụng bởi máy sinh ngẫu số giả.

Phi Đối Xứng (Asymmetric) Duy độ dày (Thickness only)

Allows the thickness to be distributed unevenly at every point. Internally, the stroke is represented as a backbone with a thickness to the right and left side. All other thickness shaders make sure that the left and right thickness values are equal. For the Noise shader however, a meaningful (and good-looking) result can be created by assigning different values to either side of the backbone.

../../../../../../_images/render_freestyle_parameter-editor_line-style_modifiers_color_noise_thickness-noise-example.png

Ảnh hưởng được tạo ra bởi một bộ điều chỉnh độ dày của nhiễu dùng độ dày phi đối xứng.