Những Đối Số Dòng Lệnh (Command Line Arguments)¶
blender [args ...] [file] [args ...]
Tùy Chọn Kết Xuất (Render Options)¶
-b
, "--background"Run in background (often used for UI-less rendering).
The audio device is disabled in background-mode by default and can be re-enabled by passing in
-setaudio Default
afterwards.-a
, "--render-anim"Render frames from start to end (inclusive).
-S
, "--scene" "<name>"Set the active scene
<name>
for rendering.-f
, "--render-frame" "<frame>"Render frame
<frame>
and save it.+<frame>
start frame relative,-<frame>
end frame relative.A comma separated list of frames can also be used (no spaces).
A range of frames can be expressed using
..
separator between the first and last frames (inclusive).
-s
, "--frame-start" "<frame>"Set start to frame
<frame>
, supports +/- for relative frames too.-e
, "--frame-end" "<frame>"Set end to frame
<frame>
, supports +/- for relative frames too.-j
, "--frame-jump" "<frames>"Set number of frames to step forward after each rendered frame.
-o
, "--render-output" "<path>"Set the render path and file name. Use
//
at the start of the path to render relative to the blend-file.The
#
characters are replaced by the frame number, and used to define zero padding.animation_##_test.png
becomesanimation_01_test.png
test-######.png
becomestest-000001.png
When the filename does not contain
#
, the suffix####
is added to the filename.The frame number will be added at the end of the filename, eg:
blender -b animation.blend -o //render_ -F PNG -x 1 -a
//render_
becomes//render_####
, writing frames as//render_0001.png
-E
, "--engine" "<engine>"Specify the render engine. Use
-E help
to list available engines.-t
, "--threads" "<threads>"Use amount of
<threads>
for rendering and other operations [1-1024], 0 to use the systems processor count.
Tùy Chọn Kết Xuất của Cycles (Cycles Render Options)¶
Cycles add-on options must be specified following a double dash.
- "--cycles-device" "<device>"
Set the device used for rendering. Valid options are:
CPU
CUDA
OPTIX
HIP
ONEAPI
METAL
.Append +CPU to a GPU device to render on both CPU and GPU.
Ví Dụ:
blender -b file.blend -f 20 -- --cycles-device OPTIX
- "--cycles-print-stats"
Log statistics about render memory and time usage.
Tùy Chọn về Định Dạng (Format Options)¶
-F
, "--render-format" "<format>"Set the render format. Valid options are:
TGA
RAWTGA
JPEG
IRIS
AVIRAW
AVIJPEG
PNG
BMP
HDR
TIFF
.Formats that can be compiled into Blender, not available on all systems:
OPEN_EXR
OPEN_EXR_MULTILAYER
FFMPEG
CINEON
DPX
JP2
WEBP
.-x
, "--use-extension"<bool>
Set option to add the file extension to the end of the file.
Tùy Chọn Chơi Lại Hoạt Họa (Animation Playback Options)¶
-a
"<options>" "<file[s]>"Instead of showing Blender's user interface, this runs Blender as an animation player, to view movies and image sequences rendered in Blender (ignored if
-b
is set).Playback Arguments:
-p
<sx>
<sy>
Open with lower left corner at
<sx>
,<sy>
.-m
Read from disk (Do not buffer).
-f
"<fps>" "<fps_base>"Specify FPS to start with.
-j
"<frame>"Set frame step to
<frame>
.-s
"<frame>"Play from
<frame>
.-e
"<frame>"Play until
<frame>
.-c
"<cache_memory>"Amount of memory in megabytes to allow for caching images during playback. Zero disables (clamping to a fixed number of frames instead).
Tùy Chọn Cửa Sổ (Window Options)¶
-w
, "--window-border"Force opening with borders.
-W
, "--window-fullscreen"Force opening in full-screen mode.
-p
, "--window-geometry"<sx>
<sy>
<w>
<h>
Open with lower left corner at
<sx>
,<sy>
and width and height as<w>
,<h>
.-M
, "--window-maximized"Force opening maximized.
-con
, "--start-console"Start with the console window open (ignored if
-b
is set), (Windows only).- "--no-native-pixels"
Do not use native pixel size, for high resolution displays (MacBook
Retina
).- "--no-window-focus"
Open behind other windows and without taking focus.
Tùy Chọn về Python (Python Options)¶
-y
, "--enable-autoexec"Enable automatic Python script execution.
-Y
, "--disable-autoexec"Disable automatic Python script execution (Python-drivers & startup scripts), (default).
-P
,--python
"<filepath>"Run the given Python script file.
- "--python-text" "<name>"
Run the given Python script text block.
- "--python-expr" "<expression>"
Run the given expression as a Python script.
- "--python-console"
Run Blender with an interactive console.
- "--python-exit-code" "<code>"
Set the exit-code in [0..255] to exit if a Python exception is raised (only for scripts executed from the command line), zero disables.
- "--python-use-system-env"
Allow Python to use system environment variables such as
PYTHONPATH
and the user site-packages directory.- "--addons" "<addon[s]>"
Comma separated list (no spaces) of add-ons to enable in addition to any default add-ons.
Các Tùy Chọn về Mạng [Network Options]¶
--online-mode
Allow internet access, overriding the preference.
--offline-mode
Disallow internet access, overriding the preference.
Tùy Chọn về Nhật Ký Theo Dõi Hoạt Động (Logging Options)¶
- "--log" "<match>"
Enable logging categories, taking a single comma separated argument. Multiple categories can be matched using a
.*
suffix, so--log "wm.*"
logs every kind of window-manager message. Sub-string can be matched using a*
prefix and suffix, so--log "*undo*"
logs every kind of undo-related message. Use "^" prefix to ignore, so--log "*,^wm.operator.*"
logs all except forwm.operators.*
Use "*" to log everything.- "--log-level" "<level>"
Set the logging verbosity level (higher for more details) defaults to 1, use -1 to log all levels.
- "--log-show-basename"
Only show file name in output (not the leading path).
- "--log-show-backtrace"
Show a back trace for each log message (debug builds only).
- "--log-show-timestamp"
Show a timestamp for each log message in seconds since start.
- "--log-file" "<filepath>"
Set a file to output the log to.
Tùy Chọn về Điều Tra Lỗi (Debug Options)¶
-d
, "--debug"Turn debugging on.
Enables memory error detection
Disables mouse grab (to interact with a debugger in some cases)
Keeps Python's
sys.stdin
rather than setting it to None
- "--debug-value" "<value>"
Set debug value of
<value>
on startup.- "--debug-events"
Enable debug messages for the event system.
- "--debug-ffmpeg"
Enable debug messages from FFmpeg library.
- "--debug-handlers"
Enable debug messages for event handling.
- "--debug-libmv"
Enable debug messages from libmv library.
- "--debug-cycles"
Enable debug messages from Cycles.
- "--debug-memory"
Enable fully guarded memory allocation and debugging.
- "--debug-jobs"
Enable time profiling for background jobs.
- "--debug-python"
Enable debug messages for Python.
- "--debug-depsgraph"
Enable all debug messages from dependency graph.
- "--debug-depsgraph-eval"
Enable debug messages from dependency graph related on evaluation.
- "--debug-depsgraph-build"
Enable debug messages from dependency graph related on graph construction.
- "--debug-depsgraph-tag"
Enable debug messages from dependency graph related on tagging.
- "--debug-depsgraph-no-threads"
Switch dependency graph to a single threaded evaluation.
- "--debug-depsgraph-time"
Enable debug messages from dependency graph related on timing.
- "--debug-depsgraph-pretty"
Enable colors for dependency graph debug messages.
- "--debug-depsgraph-uid"
Verify validness of session-wide identifiers assigned to ID data-blocks.
- "--debug-ghost"
Enable debug messages for Ghost (Linux only).
- "--debug-wintab"
Enable debug messages for Wintab.
- "--debug-gpu"
Enable GPU debug context and information for OpenGL 4.3+.
- "--debug-gpu-force-workarounds"
Enable workarounds for typical GPU issues and disable all GPU extensions.
- "--debug-gpu-compile-shaders"
Compile all statically defined shaders to test platform compatibility.
- "--debug-gpu-scope-capture"
Capture the GPU commands issued inside the give scope name.
- "--debug-gpu-renderdoc"
Enable RenderDoc integration for GPU frame grabbing and debugging.
- "--debug-wm"
Enable debug messages for the window manager, shows all operators in search, shows keymap errors.
- "--debug-xr"
Enable debug messages for virtual reality contexts. Enables the OpenXR API validation layer, (OpenXR) debug messages and general information prints.
- "--debug-xr-time"
Enable debug messages for virtual reality frame rendering times.
- "--debug-all"
Enable all debug messages.
- "--debug-io"
Enable debug messages for I/O (Collada, ...).
- "--debug-fpe"
Enable floating-point exceptions.
- "--debug-exit-on-error"
Immediately exit when internal errors are detected.
- "--debug-freestyle"
Enable debug messages for Freestyle.
- "--disable-crash-handler"
Disable the crash handler.
- "--disable-abort-handler"
Tắt bộ xử lý tình trạng hủy bỏ.
- "--verbose" "<verbose>"
Set the logging verbosity level for debug messages that support it.
-q
, "--thầm lặng"Suppress status printing (warnings & errors are still printed).
Tùy Chọn về GPU [GPU Options]¶
- "--gpu-backend"
Force to use a specific GPU backend. Valid options:
vulkan
(experimental),metal
,opengl
.- "--gpu-compilation-subprocesses"
Override the Max Compilation Subprocesses setting (OpenGL only).
Tùy Chọn Linh Tinh (Misc Options)¶
- "--open-last"
Open the most recently opened blend file, instead of the default startup file.
- "--app-template" "<template>"
Set the application template (matching the directory name), use
default
for none.- "--factory-startup"
Skip reading the
startup.blend
in the users home directory.- "--enable-event-simulate"
Enable event simulation testing feature
bpy.types.Window.event_simulate
.- "--env-system-datafiles"
Set the
BLENDER_SYSTEM_DATAFILES
environment variable.- "--env-system-scripts"
Set the
BLENDER_SYSTEM_SCRIPTS
environment variable.- "--env-system-extensions"
Set the
BLENDER_SYSTEM_EXTENSIONS
environment variable.- "--env-system-python"
Set the
BLENDER_SYSTEM_PYTHON
environment variable.- "-noaudio"
Force sound system to None.
- "-setaudio"
Force sound system to a specific device.
None
Default
SDL
OpenAL
CoreAudio
JACK
PulseAudio
WASAPI
.-c
, "--command" "<command>"Run a command which consumes all remaining arguments. Use
-c help
to list all other commands. Pass--help
after the command to see its help text.Cái này ngụ ý chế độ "--background".
-h
, "--help"Print this help text and exit.
/?
Print this help text and exit (Windows only).
-r
,--register
Register blend-file extension for current user, then exit (Windows & Linux only).
- "--register-allusers"
Register blend-file extension for all users, then exit (Windows & Linux only).
- "--unregister"
Unregister blend-file extension for current user, then exit (Windows & Linux only).
- "--unregister-allusers"
Unregister blend-file extension for all users, then exit (Windows & Linux only).
-v
, "--version"Print Blender version and exit.
--
End option processing, following arguments passed unchanged. Access via Python's
sys.argv
.
Other Options¶
--disable-depsgraph-on-file-load
Backround mode: Do not systematically build and evaluate ViewLayers' dependency graphs when loading a blendfile in background mode (-b or -c options).
Scripts requiring evaluated data then need to explicitly ensure that an evaluated depsgraph is available (e.g. by calling depsgraph = context.evaluated_depsgraph_get()).
NOTE: this is a temporary option, in the future depsgraph will never be automatically generated on file load in background mode.
--disable-liboverride-auto-resync
Do not perform library override automatic resync when loading a new blendfile.
NOTE: this is an alternative way to get the same effect as when setting the No Override Auto Resync User Preferences Debug option.
Phân Tích Đối Số (Argument Parsing)¶
Arguments must be separated by white space, eg:
blender -ba test.blend
...will exit since -ba
is an unknown argument.
Trật Tự của Đối Số (Argument Order)¶
Arguments are executed in the order they are given. eg:
blender --background test.blend --render-frame 1 --render-output "/tmp"
...will not render to /tmp
because --render-frame 1
renders before the output path is set.
blender --background --render-output /tmp test.blend --render-frame 1
...will not render to /tmp
because loading the blend-file overwrites the render output that was set.
blender --background test.blend --render-output /tmp --render-frame 1
...hoạt động như mong muốn.
Biến Số Môi Trường (Environment Variables)¶
- BLENDER_USER_RESOURCES:
Replace default directory of all user files. Other
BLENDER_USER_*
variables override when set.- BLENDER_USER_CONFIG:
Directory for user configuration files.
- BLENDER_USER_SCRIPTS:
Directory for user scripts.
- BLENDER_USER_EXTENSIONS:
Thư mục dành cho trình mở rộng của người dùng.
- BLENDER_USER_DATAFILES:
Directory for user data files (icons, translations, ..).
- BLENDER_SYSTEM_RESOURCES:
Replace default directory of all bundled resource files.
- BLENDER_SYSTEM_SCRIPTS:
Directories to add extra scripts.
- BLENDER_SYSTEM_EXTENSIONS:
Thư mục lưu trữ trỉnh mở rộng hệ thống.
- BLENDER_SYSTEM_DATAFILES:
Directory to replace bundled datafiles.
- BLENDER_SYSTEM_PYTHON:
Thư mục thay thế các thư viện Python vốn được đóng gói cùng.
- BLENDER_CUSTOM_SPLASH:
Full path to an image that replaces the splash screen.
- BLENDER_CUSTOM_SPLASH_BANNER:
Full path to an image to overlay on the splash screen.
- OCIO:
Path to override the OpenColorIO configuration file.
- TEMP:
Store temporary files here (MS-Windows).
- TMPDIR:
Store temporary files here (UNIX Systems). The path must reference an existing directory or it will be ignored.