Những Đối Số Dòng Lệnh (Command Line Arguments)¶
blender [args ...] [file] [args ...]
Tùy Chọn Kết Xuất (Render Options)¶
-b
, "--background"Run in background (often used for UI-less rendering).
The audio device is disabled in background-mode by default and can be re-enabled by passing in
-setaudo Default
afterwards.-a
, "--render-anim"Render frames from start to end (inclusive).
-S
, "--scene" "<name>"Set the active scene
<name>
for rendering.-f
, "--render-frame" "<frame>"Render frame
<frame>
and save it.+<frame>
start frame relative,-<frame>
end frame relative.A comma separated list of frames can also be used (no spaces).
A range of frames can be expressed using
..
separator between the first and last frames (inclusive).
-s
, "--frame-start" "<frame>"Set start to frame
<frame>
, supports +/- for relative frames too.-e
, "--frame-end" "<frame>"Set end to frame
<frame>
, supports +/- for relative frames too.-j
, "--frame-jump" "<frames>"Set number of frames to step forward after each rendered frame.
-o
, "--render-output" "<path>"Set the render path and file name. Use
//
at the start of the path to render relative to the blend-file.The
#
characters are replaced by the frame number, and used to define zero padding.animation_##_test.png
becomesanimation_01_test.png
test-######.png
becomestest-000001.png
When the filename does not contain
#
, the suffix####
is added to the filename.The frame number will be added at the end of the filename, eg:
blender -b animation.blend -o //render_ -F PNG -x 1 -a
//render_
becomes//render_####
, writing frames as//render_0001.png
-E
, "--engine" "<engine>"Specify the render engine. Use
-E help
to list available engines.-t
, "--threads" "<threads>"Use amount of
<threads>
for rendering and other operations [1-1024], 0 to use the systems processor count.
Tùy Chọn Kết Xuất của Cycles (Cycles Render Options)¶
Cycles add-on options must be specified following a double dash.
- "--cycles-device" "<device>"
Set the device used for rendering. Valid options are:
CPU
CUDA
OPTIX
HIP
ONEAPI
METAL
.Append +CPU to a GPU device to render on both CPU and GPU.
Example:
blender -b file.blend -f 20 -- --cycles-device OPTIX
- "--cycles-print-stats"
Log statistics about render memory and time usage.
Tùy Chọn về Định Dạng (Format Options)¶
-F
, "--render-format" "<format>"Set the render format. Valid options are:
TGA
RAWTGA
JPEG
IRIS
AVIRAW
AVIJPEG
PNG
BMP
HDR
TIFF
.Formats that can be compiled into Blender, not available on all systems:
OPEN_EXR
OPEN_EXR_MULTILAYER
FFMPEG
CINEON
DPX
JP2
WEBP
.-x
, "--use-extension"<bool>
Set option to add the file extension to the end of the file.
Tùy Chọn Chơi Lại Hoạt Họa (Animation Playback Options)¶
-a
"<options>" "<file[s]>"Instead of showing Blender's user interface, this runs Blender as an animation player, to view movies and image sequences rendered in Blender (ignored if
-b
is set).Playback Arguments:
-p
<sx>
<sy>
Open with lower left corner at
<sx>
,<sy>
.-m
Read from disk (Do not buffer).
-f
"<fps>" "<fps_base>"Specify FPS to start with.
-j
"<frame>"Set frame step to
<frame>
.-s
"<frame>"Play from
<frame>
.-e
"<frame>"Play until
<frame>
.-c
"<cache_memory>"Amount of memory in megabytes to allow for caching images during playback. Zero disables (clamping to a fixed number of frames instead).
Tùy Chọn Cửa Sổ (Window Options)¶
-w
, "--window-border"Force opening with borders.
-W
, "--window-fullscreen"Force opening in full-screen mode.
-p
, "--window-geometry"<sx>
<sy>
<w>
<h>
Open with lower left corner at
<sx>
,<sy>
and width and height as<w>
,<h>
.-M
, "--window-maximized"Force opening maximized.
-con
, "--start-console"Start with the console window open (ignored if
-b
is set), (Windows only).- "--no-native-pixels"
Do not use native pixel size, for high resolution displays (MacBook
Retina
).- "--no-window-focus"
Open behind other windows and without taking focus.
Tùy Chọn về Python (Python Options)¶
-y
, "--enable-autoexec"Enable automatic Python script execution.
-Y
, "--disable-autoexec"Disable automatic Python script execution (Python-drivers & startup scripts), (default).
-P
,--python
"<filepath>"Run the given Python script file.
- "--python-text" "<name>"
Run the given Python script text block.
- "--python-expr" "<expression>"
Run the given expression as a Python script.
- "--python-console"
Run Blender with an interactive console.
- "--python-exit-code" "<code>"
Set the exit-code in [0..255] to exit if a Python exception is raised (only for scripts executed from the command line), zero disables.
- "--python-use-system-env"
Allow Python to use system environment variables such as
PYTHONPATH
and the user site-packages directory.- "--addons" "<addon[s]>"
Comma separated list (no spaces) of add-ons to enable in addition to any default add-ons.
Network Options¶
--online-mode
Allow internet access, overriding the preference.
--offline-mode
Disallow internet access, overriding the preference.
Tùy Chọn về Nhật Ký Theo Dõi Hoạt Động (Logging Options)¶
- "--log" "<match>"
Enable logging categories, taking a single comma separated argument. Multiple categories can be matched using a
.*
suffix, so--log "wm.*"
logs every kind of window-manager message. Sub-string can be matched using a*
prefix and suffix, so--log "*undo*"
logs every kind of undo-related message. Use "^" prefix to ignore, so--log "*,^wm.operator.*"
logs all except forwm.operators.*
Use "*" to log everything.- "--log-level" "<level>"
Set the logging verbosity level (higher for more details) defaults to 1, use -1 to log all levels.
- "--log-show-basename"
Only show file name in output (not the leading path).
- "--log-show-backtrace"
Show a back trace for each log message (debug builds only).
- "--log-show-timestamp"
Show a timestamp for each log message in seconds since start.
- "--log-file" "<filepath>"
Set a file to output the log to.
Tùy Chọn về Điều Tra Lỗi (Debug Options)¶
-d
, "--debug"Turn debugging on.
Enables memory error detection
Disables mouse grab (to interact with a debugger in some cases)
Keeps Python's
sys.stdin
rather than setting it to None
- "--debug-value" "<value>"
Set debug value of
<value>
on startup.- "--debug-events"
Enable debug messages for the event system.
- "--debug-ffmpeg"
Enable debug messages from FFmpeg library.
- "--debug-handlers"
Enable debug messages for event handling.
- "--debug-libmv"
Enable debug messages from libmv library.
- "--debug-cycles"
Enable debug messages from Cycles.
- "--debug-memory"
Enable fully guarded memory allocation and debugging.
- "--debug-jobs"
Enable time profiling for background jobs.
- "--debug-python"
Enable debug messages for Python.
- "--debug-depsgraph"
Enable all debug messages from dependency graph.
- "--debug-depsgraph-eval"
Enable debug messages from dependency graph related on evaluation.
- "--debug-depsgraph-build"
Enable debug messages from dependency graph related on graph construction.
- "--debug-depsgraph-tag"
Enable debug messages from dependency graph related on tagging.
- "--debug-depsgraph-no-threads"
Switch dependency graph to a single threaded evaluation.
- "--debug-depsgraph-time"
Enable debug messages from dependency graph related on timing.
- "--debug-depsgraph-pretty"
Enable colors for dependency graph debug messages.
--debug-depsgraph-uid
Verify validness of session-wide identifiers assigned to ID data-blocks.
- "--debug-ghost"
Enable debug messages for Ghost (Linux only).
- "--debug-wintab"
Enable debug messages for Wintab.
- "--debug-gpu"
Enable GPU debug context and information for OpenGL 4.3+.
- "--debug-gpu-force-workarounds"
Enable workarounds for typical GPU issues and disable all GPU extensions.
--debug-gpu-compile-shaders
Compile all statically defined shaders to test platform compatibility.
--debug-gpu-scope-capture
Capture the GPU commands issued inside the give scope name.
- "--debug-gpu-renderdoc"
Enable Renderdoc integration for GPU frame grabbing and debugging.
- "--debug-wm"
Enable debug messages for the window manager, shows all operators in search, shows keymap errors.
- "--debug-xr"
Enable debug messages for virtual reality contexts. Enables the OpenXR API validation layer, (OpenXR) debug messages and general information prints.
- "--debug-xr-time"
Enable debug messages for virtual reality frame rendering times.
- "--debug-all"
Enable all debug messages.
- "--debug-io"
Enable debug messages for I/O (Collada, ...).
- "--debug-fpe"
Enable floating-point exceptions.
- "--debug-exit-on-error"
Immediately exit when internal errors are detected.
- "--debug-freestyle"
Enable debug messages for Freestyle.
- "--disable-crash-handler"
Disable the crash handler.
- "--disable-abort-handler"
Tắt bộ xử lý tình trạng hủy bỏ.
- "--verbose" "<verbose>"
Set the logging verbosity level for debug messages that support it.
-q
,--quiet
Suppress status printing (warnings & errors are still printed).
Tùy Chọn về GPU (GPU Options)¶
- "--gpu-backend"
Force to use a specific GPU backend. Valid options:
vulkan
(experimental),metal
,opengl
.--gpu-compilation-subprocesses
Override the Max Compilation Subprocesses setting (OpenGL only).
Tùy Chọn Linh Tinh (Misc Options)¶
- "--open-last"
Open the most recently opened blend file, instead of the default startup file.
- "--app-template" "<template>"
Set the application template (matching the directory name), use
default
for none.- "--factory-startup"
Skip reading the
startup.blend
in the users home directory.- "--enable-event-simulate"
Enable event simulation testing feature
bpy.types.Window.event_simulate
.- "--env-system-datafiles"
Set the
BLENDER_SYSTEM_DATAFILES
environment variable.- "--env-system-scripts"
Set the
BLENDER_SYSTEM_SCRIPTS
environment variable.--env-system-extensions
Set the
BLENDER_SYSTEM_EXTENSIONS
environment variable.- "--env-system-python"
Set the
BLENDER_SYSTEM_PYTHON
environment variable.- "-noaudio"
Force sound system to None.
- "-setaudio"
Force sound system to a specific device.
None
Default
SDL
OpenAL
CoreAudio
JACK
PulseAudio
WASAPI
.-c
,--command
<command>
Run a command which consumes all remaining arguments. Use
-c help
to list all other commands. Pass--help
after the command to see its help text.This implies
--background
mode.-h
,--help
Print this help text and exit.
/?
Print this help text and exit (Windows only).
-r
,--register
Register blend-file extension for current user, then exit (Windows & Linux only).
- "--register-allusers"
Register blend-file extension for all users, then exit (Windows & Linux only).
- "--unregister"
Unregister blend-file extension for current user, then exit (Windows & Linux only).
- "--unregister-allusers"
Unregister blend-file extension for all users, then exit (Windows & Linux only).
-v
, "--version"Print Blender version and exit.
--
End option processing, following arguments passed unchanged. Access via Python's
sys.argv
.
Phân Tích Đối Số (Argument Parsing)¶
Arguments must be separated by white space, eg:
blender -ba test.blend
...will exit since -ba
is an unknown argument.
Trật Tự của Đối Số (Argument Order)¶
Arguments are executed in the order they are given. eg:
blender --background test.blend --render-frame 1 --render-output "/tmp"
...will not render to /tmp
because --render-frame 1
renders before the output path is set.
blender --background --render-output /tmp test.blend --render-frame 1
...will not render to /tmp
because loading the blend-file overwrites the render output that was set.
blender --background test.blend --render-output /tmp --render-frame 1
...hoạt động như mong muốn.
Biến Số Môi Trường (Environment Variables)¶
- BLENDER_USER_RESOURCES:
Replace default directory of all user files. Other
BLENDER_USER_*
variables override when set.- BLENDER_USER_CONFIG:
Directory for user configuration files.
- BLENDER_USER_SCRIPTS:
Directory for user scripts.
- BLENDER_USER_EXTENSIONS:
Directory for user extensions.
- BLENDER_USER_DATAFILES:
Directory for user data files (icons, translations, ..).
- BLENDER_SYSTEM_RESOURCES:
Replace default directory of all bundled resource files.
- BLENDER_SYSTEM_SCRIPTS:
Directory to add more bundled scripts.
- BLENDER_SYSTEM_EXTENSIONS:
Directory for system extensions repository.
- BLENDER_SYSTEM_DATAFILES:
Directory to replace bundled datafiles.
- BLENDER_SYSTEM_PYTHON:
Directory to replace bundled Python libraries.
- OCIO:
Path to override the OpenColorIO configuration file.
- TEMP:
Store temporary files here (MS-Windows).
- TMPDIR:
Store temporary files here (UNIX Systems). The path must reference an existing directory or it will be ignored.